[{"name":"Aspect of Angelic Masterwork","class":"<span class=\"multiVal\">Paladin</span>","category":"Defensive","effect":"<span class=\"mod\">Your All Resistance is increased by <span class=\"val\">140.0%</span> while in Arbiter form.</span>"},{"name":"Aspect of Coagulation","class":"<span class=\"multiVal\">Barbarian</span><span class=\"multiVal\">Druid</span><span class=\"multiVal\">Necromancer</span><span class=\"multiVal\">Paladin</span><span class=\"multiVal\">Rogue</span><span class=\"multiVal\">Warlock</span>","category":"Defensive","effect":"<span class=\"mod\">Gain <span class=\"val\">30%[+]</span> increased Fortify generation and <span class=\"val\">20%</span> Damage Reduction while Fortified.</span>"},{"name":"Aspect of Concentration","class":"<span class=\"multiVal\">Sorcerer</span>","category":"Defensive","effect":"<span class=\"mod\">Casting a Conjuration Skill grants you <span class=\"val\">30.0%[x]</span> Damage Reduction for <span class=\"val\">5</span> seconds.</span>"},{"name":"Aspect of Death's Defense","class":"<span class=\"multiVal\">Necromancer</span>","category":"Defensive","effect":"<span class=\"mod\">You and your Minions gain <span class=\"val\">30%[x]</span> increased Maximum Life.</span>"},{"name":"Aspect of Debilitating Toxins","class":"<span class=\"multiVal\">Druid</span><span class=\"multiVal\">Rogue</span><span class=\"multiVal\">Spiritborn</span>","category":"Defensive","effect":"<span class=\"mod\">You gain <span class=\"val\">30.0%</span> Damage Reduction, and Poisoned enemies deal <span class=\"val\">15%</span> less damage to you.</span>"},{"name":"Aspect of Diabolical Armor","class":"<span class=\"multiVal\">Warlock</span>","category":"Defensive","effect":"<span class=\"mod\">Demonform grants <span class=\"val\">20%</span> Damage Reduction plus an additional <span class=\"val\">1.0%</span> for <span class=\"val\">5</span> seconds any time you take Fire damage, up to <span class=\"val\">10%</span>.</span>"},{"name":"Aspect of Disobedience","class":"<span class=\"multiVal\">Any Class</span>","category":"Defensive","effect":"<span class=\"mod\">Your Damage over Time grants you <span class=\"val\">1.5%</span> Damage Reduction for <span class=\"val\">2</span> seconds, stacking up to <span class=\"val\">30</span> times.</span>"},{"name":"Aspect of Endurance","class":"<span class=\"multiVal\">Rogue</span><span class=\"multiVal\">Spiritborn</span>","category":"Defensive","effect":"<span class=\"mod\">Your Resolve has a <span class=\"val\">12%</span> chance to not be lost when you are hit for each stack of Ferocity you have. Gain <span class=\"val\">10%</span> Damage Reduction.</span>"},{"name":"Aspect of Firm Decree","class":"<span class=\"multiVal\">Paladin</span>","category":"Defensive","effect":"<span class=\"mod\">Judging an enemy grants you <span class=\"val\">30%</span> Damage Reduction for <span class=\"val\">8</span> seconds.</span>"},{"name":"Aspect of Forest Power","class":"<span class=\"multiVal\">Spiritborn</span>","category":"Defensive","effect":"<span class=\"mod\"><span class=\"secondary\">Lucky Hit:</span> Up to a <span class=\"val\">25%[+]</span> chance to create a Mystic Circle for <span class=\"val\">10</span> seconds.<br>Casting a Gorilla Skill in Mystic Circles empowers them to periodically grant you a Barrier for <span class=\"val\">20%</span> of your Maximum Life which increases your Armor by <span class=\"val\">30%[+]</span> while active.</span>"},{"name":"Aspect of Glynn's Anvil","class":"<span class=\"multiVal\">Barbarian</span><span class=\"multiVal\">Druid</span><span class=\"multiVal\">Necromancer</span><span class=\"multiVal\">Paladin</span><span class=\"multiVal\">Rogue</span><span class=\"multiVal\">Spiritborn</span>","category":"Defensive","effect":"<span class=\"mod\">Your maximum Resolve is increased by <span class=\"val\">2</span> and you gain <span class=\"val\">4%</span> Damage Reduction per Resolve.</span>"},{"name":"Aspect of Hardened Bones","class":"<span class=\"multiVal\">Necromancer</span>","category":"Defensive","effect":"<span class=\"mod\">You gain <span class=\"val\">25%</span> increased Damage Reduction. When you take damage, you have a <span class=\"val\">15%</span> chance to form a Corpse.</span>"},{"name":"Aspect of Heavenly Strength","class":"<span class=\"multiVal\">Barbarian</span><span class=\"multiVal\">Druid</span><span class=\"multiVal\">Necromancer</span><span class=\"multiVal\">Paladin</span><span class=\"multiVal\">Rogue</span><span class=\"multiVal\">Sorcerer</span><span class=\"multiVal\">Warlock</span>","category":"Defensive","effect":"<span class=\"mod\">While wielding a Two-Handed Weapon, gain <span class=\"val\">40%</span> Damage Reduction.</span>"},{"name":"Aspect of Layered Wards","class":"<span class=\"multiVal\">Necromancer</span><span class=\"multiVal\">Paladin</span><span class=\"multiVal\">Spiritborn</span>","category":"Defensive","effect":"<span class=\"mod\">Your Blocked Damage Reduction is increased by <span class=\"val\">40%[+]</span>.</span>"},{"name":"Aspect of Might","class":"<span class=\"multiVal\">Any Class</span>","category":"Defensive","effect":"<span class=\"mod\">Basic Skills grant <span class=\"val\">30%</span> Damage Reduction for <span class=\"val\">4</span> seconds.</span>"},{"name":"Aspect of Militance","class":"<span class=\"multiVal\">Paladin</span>","category":"Defensive","effect":"<span class=\"mod\"><span class=\"secondary\">Lucky Hit:</span> Critically Striking has up to a <span class=\"val\">25%</span> chance to Fortify for <span class=\"val\">0.50%</span> of your Maximum Life for each stack of Fervor you have.</span>"},{"name":"Aspect of Scorn","class":"<span class=\"multiVal\">Warlock</span>","category":"Defensive","effect":"<span class=\"mod\">When you lose at least <span class=\"val\">10%</span> of your Maximum Life, you kill Lesser Demons that each absorb up to <span class=\"val\">10%</span> of your Maximum Life in damage.</span>"},{"name":"Aspect of Shelter","class":"<span class=\"multiVal\">Druid</span>","category":"Defensive","effect":"<span class=\"mod\">Casting a Defensive Skill grants you <span class=\"val\">50%[+]</span> increased All Resistances for <span class=\"val\">10</span> seconds.</span>"},{"name":"Aspect of Spiked Armor","class":"<span class=\"multiVal\">Necromancer</span><span class=\"multiVal\">Paladin</span><span class=\"multiVal\">Spiritborn</span>","category":"Defensive","effect":"<span class=\"mod\">Gain <span class=\"val\">60%[+]</span> increased Total Armor, <span class=\"val\">1</span> Thorns, and <span class=\"val\">15%[+]</span> increased Block Chance.</span>"},{"name":"Aspect of Tempering Blows","class":"<span class=\"multiVal\">Barbarian</span><span class=\"multiVal\">Rogue</span>","category":"Defensive","effect":"<span class=\"mod\">After swapping weapons <span class=\"val\">5</span> times, gain <span class=\"val\">30%</span> Damage Reduction for <span class=\"val\">10</span> seconds.</span>"},{"name":"Aspect of Tenuous Survival","class":"<span class=\"multiVal\">Sorcerer</span>","category":"Defensive","effect":"<span class=\"mod\">While you have no Defensive Skills equipped, gain <span class=\"val\">30%</span> Damage Reduction.</span>"},{"name":"Aspect of the Indomitable","class":"<span class=\"multiVal\">Necromancer</span><span class=\"multiVal\">Paladin</span><span class=\"multiVal\">Spiritborn</span>","category":"Defensive","effect":"<span class=\"mod\">Gain up to <span class=\"val\">45%</span> Damage Reduction and Impairment Resistance, based on your Block chance.<br></span>"},{"name":"Aspect of the Protector","class":"<span class=\"multiVal\">Any Class</span>","category":"Defensive","effect":"<span class=\"mod\">Damaging an Elite enemy grants you a Barrier for <span class=\"val\">100%</span> of your Maximum Life for <span class=\"val\">10</span> seconds. This effect can only happen once every <span class=\"val\">20</span> seconds.</span>"},{"name":"Bruiser's Aspect","class":"<span class=\"multiVal\">Spiritborn</span>","category":"Defensive","effect":"<span class=\"mod\">Gain <span class=\"val\">4%[+]</span> increased Armor and <span class=\"val\">6</span> Thorns per <span class=\"val\">1%</span> missing Maximum Life.</span>"},{"name":"Bulwark's Aspect","class":"<span class=\"multiVal\">Necromancer</span><span class=\"multiVal\">Paladin</span><span class=\"multiVal\">Spiritborn</span>","category":"Defensive","effect":"<span class=\"mod\">You no longer Dodge, but you gain <span class=\"val\">30%</span> Block Damage Reduction and <span class=\"val\">15%[+]</span> Block Chance.</span>"},{"name":"Cheat's Aspect","class":"<span class=\"multiVal\">Rogue</span>","category":"Defensive","effect":"<span class=\"mod\">You gain <span class=\"val\">20.0%[+]</span> Damage Reduction and <span class=\"val\">10%[+]</span> increased Movement Speed.<br>These bonuses are doubled while below <span class=\"val\">50%</span> Maximum Life.</span>"},{"name":"Encased Aspect","class":"<span class=\"multiVal\">Necromancer</span><span class=\"multiVal\">Rogue</span><span class=\"multiVal\">Sorcerer</span>","category":"Defensive","effect":"<span class=\"mod\">Freezing enemies grants you <span class=\"val\">8.0%</span> Damage Reduction for <span class=\"val\">8</span> seconds, up to <span class=\"val\">5</span> times.</span>"},{"name":"Enshrouding Aspect","class":"<span class=\"multiVal\">Rogue</span>","category":"Defensive","effect":"<span class=\"mod\">Using a Healing Potion increases your Resistance to All Elements by <span class=\"val\">30%[+]</span> for <span class=\"val\">8</span> seconds.<br>You may now drink your Healing Potion while at full Life.</span>"},{"name":"Everliving Aspect","class":"<span class=\"multiVal\">Sorcerer</span>","category":"Defensive","effect":"<span class=\"mod\">Each Crowd Controlled enemy Nearby grants <span class=\"val\">3.0%</span> Damage Reduction, up to <span class=\"val\">13</span> enemies.</span>"},{"name":"Iron Blood Aspect","class":"<span class=\"multiVal\">Barbarian</span>","category":"Defensive","effect":"<span class=\"mod\">Gain <span class=\"val\">5.9%</span> Damage Reduction for each Nearby Bleeding enemy up to <span class=\"val\">30%</span> maximum.</span>"},{"name":"Irrepressible Aspect","class":"<span class=\"multiVal\">Barbarian</span>","category":"Defensive","effect":"<span class=\"mod\">Casting a Weapon Mastery Skill Fortifies you for <span class=\"val\">5%</span> of your Maximum Life. Increase your Maximum Life by <span class=\"val\">45%[+]</span>.</span>"},{"name":"Juggernaut's Aspect","class":"<span class=\"multiVal\">Any Class</span>","category":"Defensive","effect":"<span class=\"mod\">You gain <span class=\"val\">150%[+]</span> Total Armor, but your Evade has <span class=\"val\">100%</span> increased Cooldown.</span>"},{"name":"Mage-Lord's Aspect","class":"<span class=\"multiVal\">Sorcerer</span>","category":"Defensive","effect":"<span class=\"mod\">Dealing Shock damage to Close enemies grants <span class=\"val\">45%</span> Damage Reduction for <span class=\"val\">6</span> seconds.</span>"},{"name":"Misanthropic Aspect","class":"<span class=\"multiVal\">Warlock</span>","category":"Defensive","effect":"<span class=\"mod\">Gain <span class=\"val\">40%[+]</span> increased Maximum Life if you have not had more than <span class=\"val\">1</span> active Demon in the last <span class=\"val\">5</span> seconds.</span>"},{"name":"of Arcane Ward Aspect","class":"<span class=\"multiVal\">Sorcerer</span>","category":"Defensive","effect":"<span class=\"mod\">Your Mastery Skills grant <span class=\"val\">30%</span> Damage Reduction while their effects are active.</span>"},{"name":"Protecting Aspect","class":"<span class=\"multiVal\">Any Class</span>","category":"Defensive","effect":"<span class=\"mod\">When hit while not Healthy, you form a protective bubble that grants all Players inside Immune. The bubble lasts for <span class=\"val\">6.0</span> seconds and can only form once every <span class=\"val\">90</span> seconds.</span>"},{"name":"Snap Frozen Aspect","class":"<span class=\"multiVal\">Necromancer</span><span class=\"multiVal\">Rogue</span><span class=\"multiVal\">Sorcerer</span>","category":"Defensive","effect":"<span class=\"mod\"><span class=\"secondary\">Lucky Hit:</span> Dealing Cold damage has up to a <span class=\"val\">20%</span> chance to grant you a Barrier for <span class=\"val\">10.0%</span> of your Maximum Life for <span class=\"val\">5</span> seconds, stacking up to <span class=\"val\">30.0%</span>.</span>"},{"name":"Snowveiled Aspect","class":"<span class=\"multiVal\">Barbarian</span><span class=\"multiVal\">Druid</span><span class=\"multiVal\">Necromancer</span><span class=\"multiVal\">Rogue</span><span class=\"multiVal\">Sorcerer</span><span class=\"multiVal\">Spiritborn</span>","category":"Defensive","effect":"<span class=\"mod\">While you have a Barrier, gain <span class=\"val\">30%</span> Damage Reduction.</span>"},{"name":"Vigorous Aspect","class":"<span class=\"multiVal\">Druid</span>","category":"Defensive","effect":"<span class=\"mod\">Gain <span class=\"val\">30%[x]</span> Damage Reduction while Shapeshifted into a Werewolf or Human.</span>"},{"name":"Agile Aspect","class":"<span class=\"multiVal\">Rogue</span>","category":"Mobility","effect":"<span class=\"mod\">Casting an Agility Skill increases your Movement Speed by <span class=\"val\">30%[x]</span> and your Dodge Chance by <span class=\"val\">10%</span> for <span class=\"val\">10</span> seconds.</span>"},{"name":"Aspect of Creeping Cadaver","class":"<span class=\"multiVal\">Necromancer</span>","category":"Mobility","effect":"<span class=\"mod\">Every <span class=\"val\">20</span> meters traveled triggers a random equipped Corpse Skill. Consuming a Corpse increases your Movement Speed by <span class=\"val\">15%</span> for <span class=\"val\">4</span> seconds.</span>"},{"name":"Aspect of Explosive Verve","class":"<span class=\"multiVal\">Rogue</span>","category":"Mobility","effect":"<span class=\"mod\">Whenever you arm a Trap or drop Grenades, you gain <span class=\"val\">35%[+]</span> increased Movement Speed for <span class=\"val\">6</span> seconds.</span>"},{"name":"Aspect of Forward Momentum","class":"<span class=\"multiVal\">Barbarian</span>","category":"Mobility","effect":"<span class=\"mod\">Your Knock Back and Pull effects grant you <span class=\"val\">35%[x]</span> Movement Speed for <span class=\"val\">4</span> seconds.</span>"},{"name":"Aspect of Haste","class":"<span class=\"multiVal\">Spiritborn</span>","category":"Mobility","effect":"<span class=\"mod\">Every second while moving gain <span class=\"val\">30%[+]</span> Bonus Movement Speed for <span class=\"val\">2</span> seconds, up to <span class=\"val\">90%[+]</span>.</span>"},{"name":"Aspect of Holy Cadence","class":"<span class=\"multiVal\">Paladin</span>","category":"Mobility","effect":"<span class=\"mod\">When Judgement detonates you gain <span class=\"val\">35.0%[x]</span> increased Movement Speed for <span class=\"val\">8</span> seconds.</span>"},{"name":"Aspect of Impetus","class":"<span class=\"multiVal\">Warlock</span>","category":"Mobility","effect":"<span class=\"mod\">You gain <span class=\"val\">50%[+]</span> increased Movement Speed while Close to your Demons.</span>"},{"name":"Aspect of Metamorphosis","class":"<span class=\"multiVal\">Any Class</span>","category":"Mobility","effect":"<span class=\"mod\">Evade transforms you into a cloud of bats, dealing <span class=\"val\">9,214</span> Physical damage and inflicting Vampiric Curse to enemies in your path. Evade's Cooldown is increased by <span class=\"val\">4.0</span> seconds.</span>"},{"name":"Aspect of Momentum","class":"<span class=\"multiVal\">Spiritborn</span>","category":"Mobility","effect":"<span class=\"mod\">After you Evade, your next Core Skill dashes to your target and increases your Movement Speed by <span class=\"val\">35%[x]</span> for <span class=\"val\">5</span> seconds.</span>"},{"name":"Aspect of Nebulous Brews","class":"<span class=\"multiVal\">Rogue</span>","category":"Mobility","effect":"<span class=\"mod\">Healing Potions grant <span class=\"val\">30%[x]</span> Movement Speed for <span class=\"val\">8</span> seconds. Every <span class=\"val\">80</span> meters you travel refills a Healing Potion.</span>"},{"name":"Aspect of Sky Power","class":"<span class=\"multiVal\">Spiritborn</span>","category":"Mobility","effect":"<span class=\"mod\"><span class=\"secondary\">Lucky Hit:</span> Up to a <span class=\"val\">25%[+]</span> chance to create a Mystic Circle for <span class=\"val\">10</span> seconds.<br>Casting a Eagle Skill in Mystic Circles empowers them to move with you and explode for <span class=\"val\">6,911</span> Lightning damage when you Evade.</span>"},{"name":"Aspect of Slaughter","class":"<span class=\"multiVal\">Any Class</span>","category":"Mobility","effect":"<span class=\"mod\">You gain <span class=\"val\">45.0%[+]</span> increased Movement Speed. Taking damage from Close enemies Slows you by <span class=\"val\">30%</span> for <span class=\"val\">2</span> seconds.</span>"},{"name":"Aspect of Swift Spirit","class":"<span class=\"multiVal\">Barbarian</span><span class=\"multiVal\">Druid</span><span class=\"multiVal\">Necromancer</span><span class=\"multiVal\">Paladin</span><span class=\"multiVal\">Rogue</span><span class=\"multiVal\">Spiritborn</span>","category":"Mobility","effect":"<span class=\"mod\">Losing Resolve grants <span class=\"val\">5.0%[x]</span> Movement Speed for <span class=\"val\">10</span> seconds, stacking up to <span class=\"val\">5</span> times.</span>"},{"name":"Aspect of Tenuous Agility","class":"<span class=\"multiVal\">Sorcerer</span>","category":"Mobility","effect":"<span class=\"mod\">Gain <span class=\"val\">80.0%[+]</span> Movement Speed. This bonus is removed for <span class=\"val\">10</span> seconds after you Cast any Defensive Skill.</span>"},{"name":"Aspect of the Arbiter's Zephyr","class":"<span class=\"multiVal\">Paladin</span>","category":"Mobility","effect":"<span class=\"mod\">Arbiter's evade cooldown is reduced by <span class=\"val\">3.0</span> Seconds.</span>"},{"name":"Aspect of the Unholy Confederate","class":"<span class=\"multiVal\">Barbarian</span><span class=\"multiVal\">Druid</span><span class=\"multiVal\">Necromancer</span><span class=\"multiVal\">Rogue</span><span class=\"multiVal\">Sorcerer</span><span class=\"multiVal\">Spiritborn</span><span class=\"multiVal\">Warlock</span>","category":"Mobility","effect":"<span class=\"mod\">You gain <span class=\"val\">1.5%[+]</span> increased Movement Speed per active Summon. Casting a Summon Skill doubles this bonus for <span class=\"val\">3</span> seconds.</span>"},{"name":"Charged Aspect","class":"<span class=\"multiVal\">Sorcerer</span>","category":"Mobility","effect":"<span class=\"mod\">Collecting Crackling Energy increases your Movement Speed by <span class=\"val\">30%[+]</span> for <span class=\"val\">8</span> seconds.</span>"},{"name":"Craven Aspect","class":"<span class=\"multiVal\">Any Class</span>","category":"Mobility","effect":"<span class=\"mod\">Each Nearby Hindered enemy grants you <span class=\"val\">1.5%[+]</span> increased Movement Speed.</span>"},{"name":"Ghostwalker Aspect","class":"<span class=\"multiVal\">Barbarian</span>","category":"Mobility","effect":"<span class=\"mod\">While Unstoppable and for <span class=\"val\">4</span> seconds after, you gain <span class=\"val\">20.0%[x]</span> increased Movement Speed and are Unhindered.</span>"},{"name":"Methodical Aspect","class":"<span class=\"multiVal\">Warlock</span>","category":"Mobility","effect":"<span class=\"mod\">Standing still reduces the Cooldown of Mobility Skills by <span class=\"val\">14.0%</span> per second. After <span class=\"val\">5</span> seconds, they become free to Cast.</span>"},{"name":"Shadow-Soaked Aspect","class":"<span class=\"multiVal\">Necromancer</span>","category":"Mobility","effect":"<span class=\"mod\">While standing in Desecrated Ground and for <span class=\"val\">6</span> seconds after leaving it you gain <span class=\"val\">40%[+]</span> Movement Speed and are Unhindered.</span>"},{"name":"Sickfoot's Aspect","class":"<span class=\"multiVal\">Barbarian</span><span class=\"multiVal\">Druid</span><span class=\"multiVal\">Necromancer</span><span class=\"multiVal\">Rogue</span><span class=\"multiVal\">Sorcerer</span><span class=\"multiVal\">Spiritborn</span><span class=\"multiVal\">Warlock</span>","category":"Mobility","effect":"<span class=\"mod\">Gain up to <span class=\"val\">1.5%[+]</span> increased Movement and Damage over Time Speed for each Nearby enemy affected by your Damage over Time effects, stacks up to <span class=\"val\">25</span> times.</span>"},{"name":"Wind Striker Aspect","class":"<span class=\"multiVal\">Any Class</span>","category":"Mobility","effect":"<span class=\"mod\">Critical Strikes grant <span class=\"val\">50.0%[+]</span> Movement Speed for <span class=\"val\">1</span> second, up to <span class=\"val\">6</span> seconds.</span>"},{"name":"Accelerating Aspect","class":"<span class=\"multiVal\">Any Class</span>","category":"Offensive","effect":"<span class=\"mod\">Critical Strikes with Core Skills increase your Attack Speed by <span class=\"val\">50.0%[+]</span> for <span class=\"val\">5</span> seconds.</span>"},{"name":"Aggressive Aspect","class":"<span class=\"multiVal\">Warlock</span>","category":"Offensive","effect":"<span class=\"mod\">While moving, gain <span class=\"val\">12.0%[x]</span> increased damage for <span class=\"val\">2</span> seconds, up to <span class=\"val\">60%[x]</span>. Hitting Close enemies refreshes the duration.</span>"},{"name":"Archdruid's Aspect","class":"<span class=\"multiVal\">Druid</span>","category":"Offensive","effect":"<span class=\"mod\">Gain an additional passive bonus for each Druid form:<br>• Human: <span class=\"val\">55%[x]</span> increased damage to Distant enemies.<br>• Werewolf: <span class=\"val\">55%[x]</span> increased Critical Strike Damage to Close enemies.<br>• Werebear: <span class=\"val\">45%[x]</span> increased damage while you have Resolve.</span>"},{"name":"Aspect of Abundant Energy","class":"<span class=\"multiVal\">Sorcerer</span>","category":"Offensive","effect":"<span class=\"mod\">Crackling Energy has a <span class=\"val\">20%</span> chance to chain to an additional enemy and also deals <span class=\"val\">60%[x]</span> increased damage.</span>"},{"name":"Aspect of Alchemical Advantage","class":"<span class=\"multiVal\">Rogue</span>","category":"Offensive","effect":"<span class=\"mod\">Dealing Non-Physical damage increases your Attack Speed and Lucky Hit Chance by <span class=\"val\">6.0%[+]</span> for <span class=\"val\">8</span> seconds, up to <span class=\"val\">60.0%[+]</span>.</span>"},{"name":"Aspect of Amplified Damage","class":"<span class=\"multiVal\">Necromancer</span>","category":"Offensive","effect":"<span class=\"mod\">You deal <span class=\"val\">60%[x]</span> increased damage to Cursed enemies.</span>"},{"name":"Aspect of Ancient Flame","class":"<span class=\"multiVal\">Sorcerer</span>","category":"Offensive","effect":"<span class=\"mod\">Your Pyromancy Skills with a Cooldown deal <span class=\"val\">30%[x]</span> increased damage per second of Cooldown they incurred.</span>"},{"name":"Aspect of Armageddon","class":"<span class=\"multiVal\">Sorcerer</span>","category":"Offensive","effect":"<span class=\"mod\">Your Ultimate Skill grants you <span class=\"val\">225.0%</span> increased damage of its element type while active.</span>"},{"name":"Aspect of Arrow Storms","class":"<span class=\"multiVal\">Rogue</span>","category":"Offensive","effect":"<span class=\"mod\">Every time you create an Arrow Storm, their damage is increased by <span class=\"val\">30.0%[x]</span>, up to <span class=\"val\">120.0%[x]</span>, for <span class=\"val\">3</span> seconds.</span>"},{"name":"Aspect of Artful Initiative","class":"<span class=\"multiVal\">Rogue</span>","category":"Offensive","effect":"<span class=\"mod\">The amount of Stun Grenades you release is increased by <span class=\"val\">50%</span>. Stun Grenades deal <span class=\"val\">30.0%[x]</span> increased damage.</span>"},{"name":"Aspect of Ascension","class":"<span class=\"multiVal\">Paladin</span>","category":"Offensive","effect":"<span class=\"mod\">Casting a Skill that grants Arbiter form increases your damage by <span class=\"val\">7.0%[x]</span>, stacking up to <span class=\"val\">10</span> times. All stacks are lost when leaving Arbiter form.</span>"},{"name":"Aspect of Berserk Ripping","class":"<span class=\"multiVal\">Barbarian</span>","category":"Offensive","effect":"<span class=\"mod\">While Berserking, your direct damage inflicts <span class=\"val\">60%</span> bonus Bleeding damage over <span class=\"val\">5</span> seconds.</span>"},{"name":"Aspect of Binding Morass","class":"<span class=\"multiVal\">Spiritborn</span>","category":"Offensive","effect":"<span class=\"mod\">Close enemies or those you deal indirect damage to are Slowed by <span class=\"val\">70%</span> for <span class=\"val\">3</span> seconds. You deal <span class=\"val\">30%</span> increased damage to Slowed enemies.</span>"},{"name":"Aspect of Bitter Infection","class":"<span class=\"multiVal\">Rogue</span>","category":"Offensive","effect":"<span class=\"mod\"><span class=\"secondary\">Lucky Hit:</span> Imbuement Skills have up to a <span class=\"val\">100%</span> chance to deal <span class=\"val\">120%[x]</span> increased damage.</span>"},{"name":"Aspect of Bursting Bones","class":"<span class=\"multiVal\">Necromancer</span>","category":"Offensive","effect":"<span class=\"mod\">Bone Skills gain <span class=\"val\">0.40%[x]</span> increased damage for every <span class=\"val\">1</span> Maximum Essence you have, up to <span class=\"val\">200</span>.</span>"},{"name":"Aspect of Calamity","class":"<span class=\"multiVal\">Warlock</span>","category":"Offensive","effect":"<span class=\"mod\">Hex increases your Critical Strike Chance against an enemy by <span class=\"val\">20.0%[+]</span> per stack.</span>"},{"name":"Aspect of Celestial Strife","class":"<span class=\"multiVal\">Paladin</span>","category":"Offensive","effect":"<span class=\"mod\">While in Arbiter, kills grant <span class=\"val\">1.5%[x]</span> increased Vulnerable damage, up to a maximum of <span class=\"val\">75%[x]</span>.</span>"},{"name":"Aspect of Channeling","class":"<span class=\"multiVal\">Barbarian</span><span class=\"multiVal\">Druid</span><span class=\"multiVal\">Necromancer</span><span class=\"multiVal\">Paladin</span><span class=\"multiVal\">Rogue</span><span class=\"multiVal\">Sorcerer</span><span class=\"multiVal\">Warlock</span>","category":"Offensive","effect":"<span class=\"mod\">While channeling a Skill, all damage is increased by <span class=\"val\">70%[x]</span>.</span>"},{"name":"Aspect of Chastisement","class":"<span class=\"multiVal\">Paladin</span>","category":"Offensive","effect":"<span class=\"mod\">Your Juggernaut Skills deal <span class=\"val\">75%[x]</span> increased damage to Bosses and Crowd Controlled enemies.</span>"},{"name":"Aspect of Coalesced Blood","class":"<span class=\"multiVal\">Necromancer</span>","category":"Offensive","effect":"<span class=\"mod\">Blood Skills deal <span class=\"val\">70.0%[x]</span> increased damage while you are Healthy.</span>"},{"name":"Aspect of Combined Strikes","class":"<span class=\"multiVal\">Spiritborn</span>","category":"Offensive","effect":"<span class=\"mod\">Each different Basic Skill you use increases all your damage by <span class=\"val\">35%[x]</span> for <span class=\"val\">10</span> seconds.</span>"},{"name":"Aspect of Combustion","class":"<span class=\"multiVal\">Sorcerer</span>","category":"Offensive","effect":"<span class=\"mod\">Your Pyromancy Skills deal <span class=\"val\">100.0%</span> increased Critical Strike Damage to Burning enemies.</span>"},{"name":"Aspect of Contamination","class":"<span class=\"multiVal\">Rogue</span>","category":"Offensive","effect":"<span class=\"mod\">When your Poison damage Critically Strikes, you deal <span class=\"val\">60%[x]</span> increased Non-Physical damage for <span class=\"val\">9</span> seconds.</span>"},{"name":"Aspect of Corruption","class":"<span class=\"multiVal\">Rogue</span>","category":"Offensive","effect":"<span class=\"mod\">Your Imbuement Skill effects have <span class=\"val\">60%[x]</span> increased potency.</span>"},{"name":"Aspect of Decay","class":"<span class=\"multiVal\">Necromancer</span>","category":"Offensive","effect":"<span class=\"mod\">You deal <span class=\"val\">85%[x]</span> increased Corrupting and Frostbite damage.</span>"},{"name":"Aspect of Elemental Constellation","class":"<span class=\"multiVal\">Sorcerer</span>","category":"Offensive","effect":"<span class=\"mod\">While you have an equal number of Frost, Pyromancy, and Shock Skills equipped, you deal <span class=\"val\">120.0%</span> increased damage.</span>"},{"name":"Aspect of Elemental Fate","class":"<span class=\"multiVal\">Any Class</span>","category":"Offensive","effect":"<span class=\"mod\">Gain <span class=\"val\">60%[x]</span> increased damage to a set of damage types for <span class=\"val\">7</span> seconds alternating randomly between <span class=\"val\">2</span> sets:<br>• Fire, Lightning, Holy, and Physical.<br>• Cold, Poison, and Shadow.<br>Fate can favor you granting the same bonus more than once, stacking up to <span class=\"val\">6</span> times. At Maximum, it's your lucky day!</span>"},{"name":"Aspect of Encircling Blades","class":"<span class=\"multiVal\">Rogue</span>","category":"Offensive","effect":"<span class=\"mod\">Cutthroat Skills deal <span class=\"val\">55%[x]</span> increased damage. This bonus increases to <span class=\"val\">70%[x]</span> against Injured enemies.</span>"},{"name":"Aspect of Encroaching Wrath","class":"<span class=\"multiVal\">Barbarian</span>","category":"Offensive","effect":"<span class=\"mod\">After spending <span class=\"val\">100</span> Fury, you deal <span class=\"val\">60%[x]</span> increased Brawling Skill damage for <span class=\"val\">4</span> seconds.</span>"},{"name":"Aspect of Endless Talons","class":"<span class=\"multiVal\">Spiritborn</span>","category":"Offensive","effect":"<span class=\"mod\">Your Spirit Storms Spark enemies for an additional <span class=\"val\">100%</span> of the Spirit Storm's total damage over <span class=\"val\">3</span> seconds after they leave one.</span>"},{"name":"Aspect of Entrapment","class":"<span class=\"multiVal\">Rogue</span>","category":"Offensive","effect":"<span class=\"mod\">Enemies damaged by Trap or Grenade Skills take <span class=\"val\">12.0%[x]</span> increased damage from you, up to <span class=\"val\">60%[x]</span>, for <span class=\"val\">4</span> seconds.</span>"},{"name":"Aspect of Exorcism ","class":"<span class=\"multiVal\">Paladin</span>","category":"Offensive","effect":"<span class=\"mod\"><span class=\"secondary\">Lucky Hit:</span> Up to a <span class=\"val\">45%</span> chance to Execute enemies.</span>"},{"name":"Aspect of Fathomless Dark","class":"<span class=\"multiVal\">Warlock</span>","category":"Offensive","effect":"<span class=\"mod\">Your Abyss Skills deal increased damage equal to <span class=\"val\">80%</span> of your Shadow Resistance Damage Reduction.</span>"},{"name":"Aspect of Fleet Wings","class":"<span class=\"multiVal\">Spiritborn</span>","category":"Offensive","effect":"<span class=\"mod\">Your Eagle Skill damage is increased by <span class=\"val\">30.0%[x]</span> of your Movement Speed.</span>"},{"name":"Aspect of Frenzied Onslaught","class":"<span class=\"multiVal\">Barbarian</span><span class=\"multiVal\">Druid</span><span class=\"multiVal\">Necromancer</span><span class=\"multiVal\">Rogue</span><span class=\"multiVal\">Sorcerer</span><span class=\"multiVal\">Spiritborn</span><span class=\"multiVal\">Warlock</span>","category":"Offensive","effect":"<span class=\"mod\">Your Summons gain <span class=\"val\">50%[+]</span> Attack Speed.</span>"},{"name":"Aspect of Frozen Memories","class":"<span class=\"multiVal\">Necromancer</span><span class=\"multiVal\">Rogue</span><span class=\"multiVal\">Sorcerer</span>","category":"Offensive","effect":"<span class=\"mod\">Cold damage deals <span class=\"val\">45%[x]</span> increased damage to Chilled enemies, this bonus is tripled against Frozen enemies.</span>"},{"name":"Aspect of Gloom","class":"<span class=\"multiVal\">Necromancer</span>","category":"Offensive","effect":"<span class=\"mod\">When you damage enemies with Darkness Skills, they take <span class=\"val\">15%[x]</span> increased damage from your Darkness Skills for <span class=\"val\">2</span> seconds, stacking up to <span class=\"val\">4</span> times.</span>"},{"name":"Aspect of Heresy","class":"<span class=\"multiVal\">Warlock</span>","category":"Offensive","effect":"<span class=\"mod\">Each different Occult Skill you cast increases all your damage by <span class=\"val\">14.0%[x]</span> for <span class=\"val\">15</span> seconds.</span>"},{"name":"Aspect of Holy Punishment","class":"<span class=\"multiVal\">Paladin</span>","category":"Offensive","effect":"<span class=\"mod\">Holy and Fire damage are increased by <span class=\"val\">60.0%[x]</span>.</span>"},{"name":"Aspect of Human Ingenuity","class":"<span class=\"multiVal\">Druid</span>","category":"Offensive","effect":"<span class=\"mod\">Human Skills' first hit Pull Close enemies towards the hit enemy and Immobilize them for <span class=\"val\">2</span> seconds. May only occur once every <span class=\"val\">5</span> seconds.<br>Hindered enemies take <span class=\"val\">50%[x]</span> increased damage from your Human Skills.</span>"},{"name":"Aspect of Ignition","class":"<span class=\"multiVal\">Warlock</span>","category":"Offensive","effect":"<span class=\"mod\">Skills empowered by Volatility deal an additional <span class=\"val\">40%[x]</span> increased damage and you have a <span class=\"val\">40.0%</span> chance for Volatility to persist on casting an empowered Skill.</span>"},{"name":"Aspect of Imitated Imbuement","class":"<span class=\"multiVal\">Rogue</span>","category":"Offensive","effect":"<span class=\"mod\">Your Shadow Clones and Shades also mimic the Imbuements applied to your Skills.<br>Casting an Imbuement Skill increases your Non-physical damage by <span class=\"val\">60%[x]</span> increased damage for <span class=\"val\">9</span> seconds.</span>"},{"name":"Aspect of Incendiary Fissures","class":"<span class=\"multiVal\">Barbarian</span>","category":"Offensive","effect":"<span class=\"mod\">Your Earthquakes deal <span class=\"val\">60%[x]</span> increased damage and their damage is converted into Fire.</span>"},{"name":"Aspect of Infestation","class":"<span class=\"multiVal\">Spiritborn</span>","category":"Offensive","effect":"<span class=\"mod\">Pestilent Swarms now also deal <span class=\"val\">175%</span> of their normal damage as Poisoning damage over <span class=\"val\">6</span> seconds.</span>"},{"name":"Aspect of Inner Calm","class":"<span class=\"multiVal\">Any Class</span>","category":"Offensive","effect":"<span class=\"mod\">While standing still, deal up to <span class=\"val\">75%[x]</span> increased damage.</span>"},{"name":"Aspect of Jacques' Fervor","class":"<span class=\"multiVal\">Paladin</span>","category":"Offensive","effect":"<span class=\"mod\">Each stack of Fervor grants you <span class=\"val\">20.0%[x]</span> bonus Critical Strike Damage.</span>"},{"name":"Aspect of Lagera's Sovereignty","class":"<span class=\"multiVal\">Paladin</span>","category":"Offensive","effect":"<span class=\"mod\">Your Disciple Skills deal <span class=\"val\">60.0%[x]</span> increased damage.</span>"},{"name":"Aspect of Lapa's Scripture","class":"<span class=\"multiVal\">Necromancer</span><span class=\"multiVal\">Paladin</span><span class=\"multiVal\">Spiritborn</span>","category":"Offensive","effect":"<span class=\"mod\">Losing Resolve grants you <span class=\"val\">17</span> Thorns for <span class=\"val\">10</span> seconds. Stacks up to <span class=\"val\">20</span> times.</span>"},{"name":"Aspect of Lava","class":"<span class=\"multiVal\">Warlock</span>","category":"Offensive","effect":"<span class=\"mod\">Brimstones explode into lava pools, dealing <span class=\"val\">340%</span> of their damage over <span class=\"val\">5</span> seconds. Standing in lava pools grants you Volatility.</span>"},{"name":"Aspect of Limitless Rage","class":"<span class=\"multiVal\">Barbarian</span>","category":"Offensive","effect":"<span class=\"mod\">Each point of Fury you generate increases your damage by <span class=\"val\">1.50%[x]</span>. This bonus is lost after <span class=\"val\">4</span> seconds.</span>"},{"name":"Aspect of Malice","class":"<span class=\"multiVal\">Rogue</span>","category":"Offensive","effect":"<span class=\"mod\">You deal <span class=\"val\">55%[x]</span> increased damage to Vulnerable enemies, and <span class=\"val\">20%[x]</span> increased damage to Knocked Down enemies.</span>"},{"name":"Aspect of Merciless Cold","class":"<span class=\"multiVal\">Sorcerer</span>","category":"Offensive","effect":"<span class=\"mod\">Your Cold direct damage causes enemies to take <span class=\"val\">15.0%</span> increased Cold damage for <span class=\"val\">4</span> seconds, stacking up to <span class=\"val\">10</span> times.</span>"},{"name":"Aspect of Mutilation","class":"<span class=\"multiVal\">Warlock</span>","category":"Offensive","effect":"<span class=\"mod\">If you fail to Eviscerate an enemy you still apply <span class=\"val\">25.0%</span> of its Bleeding damage for <span class=\"val\">3</span> seconds.</span>"},{"name":"Aspect of Natural Balance","class":"<span class=\"multiVal\">Druid</span>","category":"Offensive","effect":"<span class=\"mod\">Casting a Storm Skill grants your Earth Skills <span class=\"val\">70.0%[x]</span> Critical Strike Damage for <span class=\"val\">4</span> seconds.<br>Casting a Earth Skill increases the Critical Strike Chance of Storm Skills by <span class=\"val\">20.0%[+]</span> for <span class=\"val\">4</span> seconds.</span>"},{"name":"Aspect of Natural Selection","class":"<span class=\"multiVal\">Necromancer</span>","category":"Offensive","effect":"<span class=\"mod\">While you have only <span class=\"val\">1</span> active Minion type, that Minion type deals <span class=\"val\">70%[x]</span> increased damage and gains <span class=\"val\">60%[x]</span> increased Maximum Life.</span>"},{"name":"Aspect of Overwhelming Currents","class":"<span class=\"multiVal\">Sorcerer</span>","category":"Offensive","effect":"<span class=\"mod\">Shock Skill Critical Strikes grant <span class=\"val\">3.00%[x]</span> Shock damage for <span class=\"val\">4</span> seconds. Stacks do not refresh the duration.</span>"},{"name":"Aspect of Peril","class":"<span class=\"multiVal\">Warlock</span>","category":"Offensive","effect":"<span class=\"mod\">Making an enemy Vulnerable increases the damage you do to them by <span class=\"val\">3.4%[x]</span>, up to <span class=\"val\">68%[x]</span>.</span>"},{"name":"Aspect of Pestilence","class":"<span class=\"multiVal\">Spiritborn</span>","category":"Offensive","effect":"<span class=\"mod\">Pestilent Swarms deal <span class=\"val\">100%[x]</span> increased damage, last <span class=\"val\">50%</span> longer, and spiral outwards.</span>"},{"name":"Aspect of Piercing Static","class":"<span class=\"multiVal\">Sorcerer</span>","category":"Offensive","effect":"<span class=\"mod\">Your Crackling Energy charges grant <span class=\"val\">6.0%</span> increased Critical Strike Damage and <span class=\"val\">2.5%</span> Attack Speed.</span>"},{"name":"Aspect of Plains Power","class":"<span class=\"multiVal\">Spiritborn</span>","category":"Offensive","effect":"<span class=\"mod\"><span class=\"secondary\">Lucky Hit:</span> Up to a <span class=\"val\">25%[+]</span> chance to create a Mystic Circle for <span class=\"val\">10</span> seconds.<br>Casting a Jaguar Skill in Mystic Circles empowers them to refresh Ferocity's duration and increase your damage by <span class=\"val\">12.0%[x]</span> per stack while you remain within.</span>"},{"name":"Aspect of Proselytizing","class":"<span class=\"multiVal\">Paladin</span>","category":"Offensive","effect":"<span class=\"mod\">Judicator Skills have a <span class=\"val\">40%</span> chance to chain to a Close enemy for <span class=\"val\">150%[x]</span> of their damage. If no enemy is within range, damage the initial target instead.</span>"},{"name":"Aspect of Rathma's Chosen","class":"<span class=\"multiVal\">Necromancer</span>","category":"Offensive","effect":"<span class=\"mod\">Blood Skills have <span class=\"val\">60%[+]</span> increased Attack Speed while you are Fortified.</span>"},{"name":"Aspect of Reanimation","class":"<span class=\"multiVal\">Barbarian</span><span class=\"multiVal\">Druid</span><span class=\"multiVal\">Necromancer</span><span class=\"multiVal\">Rogue</span><span class=\"multiVal\">Spiritborn</span><span class=\"multiVal\">Warlock</span>","category":"Offensive","effect":"<span class=\"mod\">Your Summons gain increased damage while alive, up to <span class=\"val\">90%[x]</span> after <span class=\"val\">10</span> seconds.</span>"},{"name":"Aspect of Redirected Force","class":"<span class=\"multiVal\">Necromancer</span><span class=\"multiVal\">Paladin</span><span class=\"multiVal\">Spiritborn</span>","category":"Offensive","effect":"<span class=\"mod\">Gain increased Critical Strike Damage equal to <span class=\"val\">60%[x]</span> of your Block Chance. Blocking doubles this bonus for <span class=\"val\">10</span> seconds.</span>"},{"name":"Aspect of Scorching Heat","class":"<span class=\"multiVal\">Warlock</span>","category":"Offensive","effect":"<span class=\"mod\">Your Hellfire Skills deal increased damage equal to <span class=\"val\">80%</span> of your Fire Resistance Damage Reduction.</span>"},{"name":"Aspect of Searing Impact","class":"<span class=\"multiVal\">Sorcerer</span>","category":"Offensive","effect":"<span class=\"mod\">Meteorites deal <span class=\"val\">90.0%</span> bonus damage as Burning over <span class=\"val\">4</span> seconds.</span>"},{"name":"Aspect of Serration","class":"<span class=\"multiVal\">Necromancer</span>","category":"Offensive","effect":"<span class=\"mod\">Your Corpse and Bone Skills gain <span class=\"val\">5%[+]</span> increased Critical Strike Chance and <span class=\"val\">60%[x]</span> increased Critical Strike Damage.</span>"},{"name":"Aspect of Splintering Energy","class":"<span class=\"multiVal\">Sorcerer</span>","category":"Offensive","effect":"<span class=\"mod\">Your Shock Skills deal <span class=\"val\">180.0%[x]</span> increased damage, but this bonus is reduced by <span class=\"val\">10%</span> per subsequent hit.</span>"},{"name":"Aspect of Stolen Vigor","class":"<span class=\"multiVal\">Rogue</span>","category":"Offensive","effect":"<span class=\"mod\">Weakening or Crowd Controlling enemies increases your Cutthroat Skill damage by <span class=\"val\">60%[x]</span> for <span class=\"val\">6</span> seconds.</span>"},{"name":"Aspect of Supremacy","class":"<span class=\"multiVal\">Spiritborn</span>","category":"Offensive","effect":"<span class=\"mod\">Enemies you kill while an Ultimate Skill is active grants a stack of Supremacy, each increasing your damage by <span class=\"val\">9.0%[x]</span>, up to <span class=\"val\">90.0%[x]</span>. When an Ultimate Skill ends, you gain <span class=\"val\">5</span> stacks of Supremacy, but you begin to lose one stack every second.</span>"},{"name":"Aspect of Terror","class":"<span class=\"multiVal\">Necromancer</span>","category":"Offensive","effect":"<span class=\"mod\">Your Darkness Skills deal <span class=\"val\">35.0%[x]</span> increased damage to Crowd Controlled enemies and <span class=\"val\">35.0%[x]</span> increased damage to Elites. These bonuses can stack.</span>"},{"name":"Aspect of the Changeling's Debt","class":"<span class=\"multiVal\">Druid</span>","category":"Offensive","effect":"<span class=\"mod\">You deal <span class=\"val\">60%[x]</span> increased Werebear Skill damage to Poisoned enemies or Werewolf Skill damage to Crowd Controlled enemies.</span>"},{"name":"Aspect of the Expectant","class":"<span class=\"multiVal\">Any Class</span>","category":"Offensive","effect":"<span class=\"mod\">Basic Skills grant <span class=\"val\">6.0%[x]</span> increased damage for <span class=\"val\">4</span> seconds, stacking up to <span class=\"val\">10</span> times.</span>"},{"name":"Aspect of the Followed Path","class":"<span class=\"multiVal\">Druid</span>","category":"Offensive","effect":"<span class=\"mod\">Skills Cast in the base Shapeshift form gain <span class=\"val\">60%[x]</span> increased damage.</span>"},{"name":"Aspect of the Frozen Wake","class":"<span class=\"multiVal\">Sorcerer</span>","category":"Offensive","effect":"<span class=\"mod\">Forming an Ice Spike increases their damage by <span class=\"val\">3.0%[x]</span> for <span class=\"val\">2</span> seconds, stacking up to <span class=\"val\">30</span> times.</span>"},{"name":"Aspect of the Golden Hour","class":"<span class=\"multiVal\">Paladin</span>","category":"Offensive","effect":"<span class=\"mod\">Judgement detonations can detonate other Judgements early.<br>Judgement deals <span class=\"val\">100%[x]</span> increased damage.</span>"},{"name":"Aspect of the Judicator","class":"<span class=\"multiVal\">Paladin</span>","category":"Offensive","effect":"<span class=\"mod\">Increase the damage and size of Judgement's explosion by <span class=\"val\">60%[x]</span>.</span>"},{"name":"Aspect of the Juggernaut's Covenant","class":"<span class=\"multiVal\">Paladin</span>","category":"Offensive","effect":"<span class=\"mod\">Consuming Resolve stacks with Juggernaut Oath grants an additional <span class=\"val\">100%[x]</span> damage.</span>"},{"name":"Aspect of the Moonrise","class":"<span class=\"multiVal\">Any Class</span>","category":"Offensive","effect":"<span class=\"mod\">Damaging an enemy with a Basic Skill grants you <span class=\"val\">4%</span> Attack Speed for <span class=\"val\">10</span> seconds, stacking up to <span class=\"val\">5</span> times. Upon reaching maximum stacks, you enter a Vampiric Bloodrage, gaining <span class=\"val\">60%[x]</span> Basic Skill damage and <span class=\"val\">15%</span> Movement Speed for <span class=\"val\">10</span> seconds.</span>"},{"name":"Aspect of the Stampede","class":"<span class=\"multiVal\">Druid</span>","category":"Offensive","effect":"<span class=\"mod\">Gain <span class=\"val\">1</span> additional Companion. In addition, your Companion Skills deal <span class=\"val\">35%[x]</span> bonus damage.</span>"},{"name":"Aspect of the Untarnished Blaze","class":"<span class=\"multiVal\">Sorcerer</span>","category":"Offensive","effect":"<span class=\"mod\">While Healthy, your Pyromancy Skills deal <span class=\"val\">70%[x]</span> increased damage.</span>"},{"name":"Aspect of the Valintyr","class":"<span class=\"multiVal\">Paladin</span>","category":"Offensive","effect":"<span class=\"mod\">Justice Skills deal <span class=\"val\">80.0%[x]</span> increased damage.</span>"},{"name":"Aspect of the Warpath","class":"<span class=\"multiVal\">Barbarian</span>","category":"Offensive","effect":"<span class=\"mod\">While you have Overpower charges, your Bludgeoning weapon attacks deal <span class=\"val\">60%[x]</span> increased damage.</span>"},{"name":"Aspect of the Zealot's Covenant","class":"<span class=\"multiVal\">Paladin</span>","category":"Offensive","effect":"<span class=\"mod\">Additional hits from Zealot Oath deal <span class=\"val\">120.0%[x]</span> increased damage.<br>Your Maximum Fervor is increased by <span class=\"val\">1</span> and its duration is increased by <span class=\"val\">2</span> seconds.</span>"},{"name":"Aspect of Thickened Blood","class":"<span class=\"multiVal\">Necromancer</span>","category":"Offensive","effect":"<span class=\"mod\">Blood Skills deal up to <span class=\"val\">90%[x]</span> increased damage based on how Fortified you are.</span>"},{"name":"Aspect of Tyrael's Jurisdiction","class":"<span class=\"multiVal\">Paladin</span>","category":"Offensive","effect":"<span class=\"mod\">Arbiter's Wing Strikes now seek nearby enemies and deal <span class=\"val\">240%[x]</span> increased damage.</span>"},{"name":"Aspect of Ultimate Shadow","class":"<span class=\"multiVal\">Necromancer</span>","category":"Offensive","effect":"<span class=\"mod\">Your Desecrated Ground deals <span class=\"val\">120%[x]</span> increased damage and Slows enemies by <span class=\"val\">50%</span>.</span>"},{"name":"Aspect of Unstable Imbuements","class":"<span class=\"multiVal\">Rogue</span>","category":"Offensive","effect":"<span class=\"mod\">When casting an Imbuement Skill you trigger an explosion around yourself, applying the Imbuement effects at <span class=\"val\">60%[x]</span> increased Potency and dealing <span class=\"val\">5,068</span> damage of the same type.</span>"},{"name":"Aspect of Untimely Death","class":"<span class=\"multiVal\">Necromancer</span>","category":"Offensive","effect":"<span class=\"mod\">Every <span class=\"val\">10%</span> of your Maximum Life Healed grants you grants you <span class=\"val\">90%[x]</span> increased Blood Skill damage for <span class=\"val\">4</span> seconds.</span>"},{"name":"Aspect of Unyielding Hits","class":"<span class=\"multiVal\">Spiritborn</span>","category":"Offensive","effect":"<span class=\"mod\">Casting a Gorilla Skill increases your Weapon Damage by <span class=\"val\">30%</span> of your Armor for <span class=\"val\">3</span> seconds. Maximum <span class=\"val\">2000</span> bonus Weapon Damage.</span>"},{"name":"Aspect of Utmost Glory","class":"<span class=\"multiVal\">Paladin</span>","category":"Offensive","effect":"<span class=\"mod\">While Healthy your Skills deal <span class=\"val\">35%[x]</span> increased damage. Double this bonus against Weakened enemies.</span>"},{"name":"Aspect of Walloping","class":"<span class=\"multiVal\">Barbarian</span>","category":"Offensive","effect":"<span class=\"mod\">Your Skills using Bludgeoning weapons deal <span class=\"val\">60%[x]</span> increased damage if the enemy is Incapacitated or Vulnerable.</span>"},{"name":"Aspect of Watkins' Law","class":"<span class=\"multiVal\">Paladin</span>","category":"Offensive","effect":"<span class=\"mod\">Your Judicator Skills deal <span class=\"val\">65.0%[x]</span> increased damage against enemies affected by Judgement.</span>"},{"name":"Aspect of Wild Claws","class":"<span class=\"multiVal\">Spiritborn</span>","category":"Offensive","effect":"<span class=\"mod\">Hitting enemies with Jaguar Skills increases the damage they take from you by <span class=\"val\">0.80%[x]</span>, up to <span class=\"val\">80.00%[x]</span>.</span>"},{"name":"Battle Caster's Aspect","class":"<span class=\"multiVal\">Sorcerer</span>","category":"Offensive","effect":"<span class=\"mod\">Lucky Hit: Conjuration damage has up to a <span class=\"val\">15%</span> chance to increase its damage by <span class=\"val\">6.5%</span> and Lucky Hit Chance by <span class=\"val\">2.5%[+]</span> for <span class=\"val\">8</span> seconds, stacking up to <span class=\"val\">10</span> times.</span>"},{"name":"Blasting Aspect","class":"<span class=\"multiVal\">Sorcerer</span>","category":"Offensive","effect":"<span class=\"mod\">Ice Spikes and Meteorites deal <span class=\"val\">90%[x]</span> increased damage and have <span class=\"val\">50%[+]</span> increased size.</span>"},{"name":"Bone Breaker's Aspect","class":"<span class=\"multiVal\">Necromancer</span>","category":"Offensive","effect":"<span class=\"mod\">Bone Skills deal <span class=\"val\">100%[x]</span> increased damage. This bonus is reduced by <span class=\"val\">10%</span> per subsequent enemy hit.</span>"},{"name":"Breakneck Bandit's Aspect","class":"<span class=\"multiVal\">Rogue</span>","category":"Offensive","effect":"<span class=\"mod\"><span class=\"secondary\">Lucky Hit:</span> Cutthroat Skills have up to a <span class=\"val\">50%</span> chance to Execute enemies.<br>Cutthroat Skills deal <span class=\"val\">45%[x]</span> increased damage.</span>"},{"name":"Bristleback Aspect","class":"<span class=\"multiVal\">Necromancer</span><span class=\"multiVal\">Paladin</span><span class=\"multiVal\">Spiritborn</span>","category":"Offensive","effect":"<span class=\"mod\">When you Dodge or Block an attack you trigger a <span class=\"val\">300%</span> Thorns attack against the attacker.</span>"},{"name":"Brutal Aspect","class":"<span class=\"multiVal\">Warlock</span>","category":"Offensive","effect":"<span class=\"mod\">You gain <span class=\"val\">185%</span> of your Attack Speed as increased damage but no longer attack faster.<br></span>"},{"name":"Cadaverous Aspect","class":"<span class=\"multiVal\">Necromancer</span>","category":"Offensive","effect":"<span class=\"mod\">Consuming a Corpse increases your damage by <span class=\"val\">13%[x]</span> for <span class=\"val\">5</span> seconds, up to <span class=\"val\">65%[x]</span>.</span>"},{"name":"Conceited Aspect","class":"<span class=\"multiVal\">Any Class</span>","category":"Offensive","effect":"<span class=\"mod\">Deal <span class=\"val\">60%[x]</span> increased damage while you have a Barrier active.</span>"},{"name":"Conjuration Master's Aspect","class":"<span class=\"multiVal\">Sorcerer</span>","category":"Offensive","effect":"<span class=\"mod\">Your maximum number of Conjurations is increased by <span class=\"val\">1</span> and your Conjuration damage is increased by <span class=\"val\">60%[x]</span>.</span>"},{"name":"Crashstone Aspect","class":"<span class=\"multiVal\">Druid</span>","category":"Offensive","effect":"<span class=\"mod\">Earth Skills deal <span class=\"val\">70%[x]</span> increased damage to Crowd Controlled enemies.</span>"},{"name":"Cremator's Aspect","class":"<span class=\"multiVal\">Barbarian</span><span class=\"multiVal\">Sorcerer</span><span class=\"multiVal\">Spiritborn</span><span class=\"multiVal\">Warlock</span>","category":"Offensive","effect":"<span class=\"mod\">While you have <span class=\"val\">4</span> or more Overpower, your Fire Skill Casts deal <span class=\"val\">100%[x]</span> increased damage.</span>"},{"name":"Crushing Aspect","class":"<span class=\"multiVal\">Barbarian</span><span class=\"multiVal\">Druid</span><span class=\"multiVal\">Necromancer</span><span class=\"multiVal\">Paladin</span><span class=\"multiVal\">Rogue</span><span class=\"multiVal\">Warlock</span>","category":"Offensive","effect":"<span class=\"mod\">While Fortified, you deal <span class=\"val\">65%[x]</span> increased damage.</span>"},{"name":"Cut to the Bone Aspect","class":"<span class=\"multiVal\">Barbarian</span>","category":"Offensive","effect":"<span class=\"mod\">Your Damage Over Time effects deal <span class=\"val\">60.0%[x]</span> increased damage to Vulnerable enemies.</span>"},{"name":"Deadeye's Aspect","class":"<span class=\"multiVal\">Rogue</span>","category":"Offensive","effect":"<span class=\"mod\">Marksman Skills deal <span class=\"val\">60%[x]</span> increased Critical Strike Damage.</span>"},{"name":"Demonic Aspect","class":"<span class=\"multiVal\">Warlock</span>","category":"Offensive","effect":"<span class=\"mod\">Each hit with Demonology Skills increases the damage you deal with Demonology Skills by <span class=\"val\">3.3%[x]</span> for <span class=\"val\">10</span> seconds, up to <span class=\"val\">65%[x]</span>.</span>"},{"name":"Duelist's Aspect","class":"<span class=\"multiVal\">Barbarian</span><span class=\"multiVal\">Druid</span><span class=\"multiVal\">Necromancer</span><span class=\"multiVal\">Paladin</span><span class=\"multiVal\">Rogue</span><span class=\"multiVal\">Sorcerer</span><span class=\"multiVal\">Warlock</span>","category":"Offensive","effect":"<span class=\"mod\">While using a One-Handed weapon, your Attack Speed is increased by <span class=\"val\">50%[+]</span>.</span>"},{"name":"Edgemaster's Aspect","class":"<span class=\"multiVal\">Any Class</span>","category":"Offensive","effect":"<span class=\"mod\">Skills deal up to <span class=\"val\">60%[x]</span> increased damage based on your available Primary Resource when cast, receiving the maximum benefit while you have full Primary Resource.</span>"},{"name":"Elementalist's Aspect","class":"<span class=\"multiVal\">Sorcerer</span>","category":"Offensive","effect":"<span class=\"mod\">Skill Casts at or above <span class=\"val\">100</span> Mana gain a <span class=\"val\">45.0%[+]</span> increased Critical Strike Chance.</span>"},{"name":"Envenomed Aspect","class":"<span class=\"multiVal\">Druid</span>","category":"Offensive","effect":"<span class=\"mod\">You gain <span class=\"val\">40%[+]</span> bonus Critical Strike Damage against Poisoned enemies. Companions Skills gain double this bonus.</span>"},{"name":"Ferocious Aspect","class":"<span class=\"multiVal\">Barbarian</span><span class=\"multiVal\">Druid</span><span class=\"multiVal\">Necromancer</span><span class=\"multiVal\">Rogue</span><span class=\"multiVal\">Sorcerer</span><span class=\"multiVal\">Spiritborn</span>","category":"Offensive","effect":"<span class=\"mod\">Your Maximum Ferocity stacks are increased by <span class=\"val\">6</span>.</span>"},{"name":"Frostbitten Aspect","class":"<span class=\"multiVal\">Rogue</span>","category":"Offensive","effect":"<span class=\"mod\">Enemies hit by your Stun Grenades have a chance equal to your Critical Strike Chance to be Frozen for <span class=\"val\">2</span> seconds.<br>You deal <span class=\"val\">75%[x]</span> increased Critical Strike Damage against Frozen or Stunned enemies.</span>"},{"name":"Galvanic Aspect","class":"<span class=\"multiVal\">Druid</span><span class=\"multiVal\">Sorcerer</span><span class=\"multiVal\">Spiritborn</span>","category":"Offensive","effect":"<span class=\"mod\"><span class=\"secondary\">Lucky Hit:</span> Lightning damage has up to a <span class=\"val\">15%</span> chance to echo <span class=\"val\">75%</span> of its damage to up to <span class=\"val\">2</span> Close enemies. These echoes repeat on Isolated targets.</span>"},{"name":"Grenadier's Aspect","class":"<span class=\"multiVal\">Rogue</span>","category":"Offensive","effect":"<span class=\"mod\">Grenade Skills deal <span class=\"val\">50%[x]</span> increased damage. This bonus increases to <span class=\"val\">75.0%[x]</span> against Crowd Controlled enemies.</span>"},{"name":"Heavy Hitting Aspect","class":"<span class=\"multiVal\">Barbarian</span>","category":"Offensive","effect":"<span class=\"mod\">Your skills that create Iron Shrapnel, Earthquakes, or Dust Devils deal <span class=\"val\">60.0%[x]</span> increased damage.</span>"},{"name":"Hellbent Commander Aspect","class":"<span class=\"multiVal\">Barbarian</span><span class=\"multiVal\">Druid</span><span class=\"multiVal\">Necromancer</span><span class=\"multiVal\">Rogue</span><span class=\"multiVal\">Sorcerer</span><span class=\"multiVal\">Spiritborn</span><span class=\"multiVal\">Warlock</span>","category":"Offensive","effect":"<span class=\"mod\">You deal <span class=\"val\">70%[x]</span> increased Summon damage.</span>"},{"name":"High Velocity Aspect","class":"<span class=\"multiVal\">Rogue</span>","category":"Offensive","effect":"<span class=\"mod\">Marksman Skills deal <span class=\"val\">55%[x]</span> increased damage. This bonus increases to <span class=\"val\">80%[x]</span> against Healthy enemies.</span>"},{"name":"Insatiable Aspect","class":"<span class=\"multiVal\">Spiritborn</span>","category":"Offensive","effect":"<span class=\"mod\">Centipede Skills deal <span class=\"val\">45.0%[x]</span> increased damage, further increased to <span class=\"val\">90.0%[x]</span> against Crowd Controlled enemies.</span>"},{"name":"Insidious Aspect","class":"<span class=\"multiVal\">Warlock</span>","category":"Offensive","effect":"<span class=\"mod\">Your Abyss Skills deal <span class=\"val\">80.0%[x]</span> increased damage to enemies who have not hit you in the last <span class=\"val\">2</span> seconds.</span>"},{"name":"Joltkeeper's Aspect","class":"<span class=\"multiVal\">Sorcerer</span>","category":"Offensive","effect":"<span class=\"mod\">Crackling Energy has a <span class=\"val\">25%</span> chance to preserve its charge and deals <span class=\"val\">60%[x]</span> increased damage.</span>"},{"name":"Lightning Dancer's Aspect","class":"<span class=\"multiVal\">Druid</span>","category":"Offensive","effect":"<span class=\"mod\">Dancing Bolt deals <span class=\"val\">145%[x]</span> increased damage and moves <span class=\"val\">50%</span> faster.</span>"},{"name":"Lingering Aspect","class":"<span class=\"multiVal\">Sorcerer</span>","category":"Offensive","effect":"<span class=\"mod\">Your Mastery Skills deal <span class=\"val\">30.0%[x]</span> increased damage every second they are active.</span>"},{"name":"Malicious Aspect","class":"<span class=\"multiVal\">Warlock</span>","category":"Offensive","effect":"<span class=\"mod\">While in Demonform, you deal <span class=\"val\">4.5%[x]</span> increased damage for every Demon or enemy Close to you, up to <span class=\"val\">90%[x]</span>.</span>"},{"name":"Nature's Reach Aspect","class":"<span class=\"multiVal\">Druid</span>","category":"Offensive","effect":"<span class=\"mod\">Human Skills deal an additional <span class=\"val\">60%[x]</span> bonus damage to Distant enemies. This bonus increases by an additional <span class=\"val\">25%[+]</span> if the target is also Hindered.</span>"},{"name":"Needleflare Aspect","class":"<span class=\"multiVal\">Any Class</span>","category":"Offensive","effect":"<span class=\"mod\">Thorns damage dealt has a <span class=\"val\">60%</span> chance to deal damage to all enemies around you and your Minions.</span>"},{"name":"Neurotoxic Aspect","class":"<span class=\"multiVal\">Druid</span><span class=\"multiVal\">Rogue</span><span class=\"multiVal\">Spiritborn</span>","category":"Offensive","effect":"<span class=\"mod\">You deal <span class=\"val\">60%[x]</span> increased Non-Physical damage to enemies that are Hindered or Weakened.</span>"},{"name":"Nightstalker's Aspect","class":"<span class=\"multiVal\">Rogue</span>","category":"Offensive","effect":"<span class=\"mod\">Shade Skills deal <span class=\"val\">60%[x]</span> increased damage and gain a <span class=\"val\">50%</span> chance to spawn an additional Shade.</span>"},{"name":"of Compound Fracture Aspect","class":"<span class=\"multiVal\">Necromancer</span>","category":"Offensive","effect":"<span class=\"mod\">After Critically Striking <span class=\"val\">10</span> times with Bone Skills, your Bone Skills deal <span class=\"val\">70%[x]</span> increased damage for <span class=\"val\">5</span> seconds.</span>"},{"name":"Ominous Aspect","class":"<span class=\"multiVal\">Warlock</span>","category":"Offensive","effect":"<span class=\"mod\">While standing still, gain <span class=\"val\">14.0%[x]</span> increased damage against Distant enemies for <span class=\"val\">2</span> seconds, up to <span class=\"val\">70%[x]</span>.</span>"},{"name":"Opportunist's Aspect","class":"<span class=\"multiVal\">Rogue</span>","category":"Offensive","effect":"<span class=\"mod\">When you enter or break Stealth, you drop a cluster of exploding Stun Grenades around you that deal <span class=\"val\">20,028,831</span> total Physical damage and Stun enemies for <span class=\"val\">1.00</span> second.<br>Your Stun Grenades deal <span class=\"val\">120%[x]</span> increased damage.</span>"},{"name":"Overwhelming Aspect","class":"<span class=\"multiVal\">Warlock</span>","category":"Offensive","effect":"<span class=\"mod\">Each hit against Elite enemies deals <span class=\"val\">120%[x]</span> increased damage but requires and consumes <span class=\"val\">4</span> stacks of Overpower. No stacks are consumed if the enemy is Hexed.</span>"},{"name":"Powershifting Aspect","class":"<span class=\"multiVal\">Druid</span>","category":"Offensive","effect":"<span class=\"mod\">Gain <span class=\"val\">13.8%[x]</span> bonus damage for <span class=\"val\">6</span> seconds whenever you Shapeshift into a different form. Stacks up to <span class=\"val\">4</span> times.</span>"},{"name":"Progenitor's Aspect","class":"<span class=\"multiVal\">Barbarian</span>","category":"Offensive","effect":"<span class=\"mod\">Your skills that summon Ancients deal <span class=\"val\">60.0%[x]</span> increased damage.</span>"},{"name":"Ranger's Aspect","class":"<span class=\"multiVal\">Rogue</span>","category":"Offensive","effect":"<span class=\"mod\">Marksman Skills deal <span class=\"val\">60%[x]</span> increased damage to Distant enemies.</span>"},{"name":"Reaper's Aspect","class":"<span class=\"multiVal\">Spiritborn</span>","category":"Offensive","effect":"<span class=\"mod\">Enemies you Poison have <span class=\"val\">100%</span> Reduced Healing and your Eagle Skills gain <span class=\"val\">50%[+]</span> increased Critical Strike Chance and <span class=\"val\">30%[x]</span> increased damage against them.</span>"},{"name":"Rebounding Aspect","class":"<span class=\"multiVal\">Spiritborn</span>","category":"Offensive","effect":"<span class=\"mod\">Gain <span class=\"val\">60%[+]</span> increased Dodge Chance during Evade.<br>Whenever you Evade or use a Non-Basic Mobility Skill, you gain <span class=\"val\">60%[x]</span> Critical Strike Chance and <span class=\"val\">15%[x]</span> Movement Speed for <span class=\"val\">4</span> seconds.</span>"},{"name":"Remorseless Aspect","class":"<span class=\"multiVal\">Warlock</span>","category":"Offensive","effect":"<span class=\"mod\">Killing at least <span class=\"val\">30</span> enemies or Demons within <span class=\"val\">10</span> seconds increases your damage by <span class=\"val\">60%[x]</span> for <span class=\"val\">10</span> seconds.</span>"},{"name":"Revelator's Aspect","class":"<span class=\"multiVal\">Paladin</span>","category":"Offensive","effect":"<span class=\"mod\">Zealot Skills deal <span class=\"val\">32.5%[x]</span> increased damage, doubled while at <span class=\"val\">3</span> or more stacks of Fervor.</span>"},{"name":"Ruthless Aspect","class":"<span class=\"multiVal\">Spiritborn</span>","category":"Offensive","effect":"<span class=\"mod\">Your Jaguar Skills gain <span class=\"val\">50%[+]</span> Critical Strike Chance and they deal <span class=\"val\">30%[x]</span> increased damage to Injured enemies.</span>"},{"name":"Sacrificial Aspect","class":"<span class=\"multiVal\">Necromancer</span>","category":"Offensive","effect":"<span class=\"mod\">Your Sacrifice bonuses are increased by <span class=\"val\">80%</span>.</span>"},{"name":"Seismic-shift Aspect","class":"<span class=\"multiVal\">Druid</span>","category":"Offensive","effect":"<span class=\"mod\">Your Earth Skills deal <span class=\"val\">180%[x]</span> damage to Healthy enemies.</span>"},{"name":"Shepherd's Aspect","class":"<span class=\"multiVal\">Druid</span>","category":"Offensive","effect":"<span class=\"mod\">Companion Skills deal an additional <span class=\"val\">13.0%[x]</span> damage per Companion you have.</span>"},{"name":"Shivering Aspect","class":"<span class=\"multiVal\">Necromancer</span><span class=\"multiVal\">Rogue</span><span class=\"multiVal\">Sorcerer</span>","category":"Offensive","effect":"<span class=\"mod\">Enemies take up to <span class=\"val\">90%[x]</span> increased damage based on how Chilled or Staggered they have built up.</span>"},{"name":"Skullbreaker's Aspect","class":"<span class=\"multiVal\">Barbarian</span>","category":"Offensive","effect":"<span class=\"mod\">Incapacitating a Bleeding enemy deals <span class=\"val\">60%</span> of their total Bleeding amount as Physical damage.</span>"},{"name":"Splintering Aspect","class":"<span class=\"multiVal\">Necromancer</span>","category":"Offensive","effect":"<span class=\"mod\">Bone Skills deal <span class=\"val\">70%[x]</span> increased damage to Vulnerable enemies.</span>"},{"name":"Stoneworker's Aspect","class":"<span class=\"multiVal\">Druid</span>","category":"Offensive","effect":"<span class=\"mod\">Tectonic Spikes gain <span class=\"val\">100%[x]</span> increased damage, and its Size is increased by <span class=\"val\">50%</span>.</span>"},{"name":"Storm Splitter's Aspect","class":"<span class=\"multiVal\">Sorcerer</span>","category":"Offensive","effect":"<span class=\"mod\">Your non-Channeled Shock Skills deal <span class=\"val\">45%[x]</span> increased damage and have a <span class=\"val\">15%</span> chance to trigger themselves on Cast.</span>"},{"name":"Sunderfrost Aspect","class":"<span class=\"multiVal\">Sorcerer</span>","category":"Offensive","effect":"<span class=\"mod\">Your Frost damage is increased by <span class=\"val\">75%</span> against Vulnerable enemies.</span>"},{"name":"The Penitent's Aspect","class":"<span class=\"multiVal\">Paladin</span>","category":"Offensive","effect":"<span class=\"mod\">Spending Health on a Skill grants you <span class=\"val\">15.0%</span> Critical Strike Chance and <span class=\"val\">55%[x]</span> Critical Strike Damage for <span class=\"val\">4</span> seconds.</span>"},{"name":"Tidal Aspect","class":"<span class=\"multiVal\">Barbarian</span><span class=\"multiVal\">Druid</span><span class=\"multiVal\">Necromancer</span><span class=\"multiVal\">Paladin</span><span class=\"multiVal\">Rogue</span><span class=\"multiVal\">Warlock</span>","category":"Offensive","effect":"<span class=\"mod\">Your Maximum Overpower is increased by <span class=\"val\">4</span> while you are Fortified.</span>"},{"name":"Tides of Blood Aspect","class":"<span class=\"multiVal\">Necromancer</span>","category":"Offensive","effect":"<span class=\"mod\">Blood Skills deal <span class=\"val\">35%[x]</span> increased damage while you have a stack of Overpower. This bonus is doubled while you are Healthy.</span>"},{"name":"Tormentor's Aspect","class":"<span class=\"multiVal\">Spiritborn</span>","category":"Offensive","effect":"<span class=\"mod\">Your Poisoning effects cause enemies to take <span class=\"val\">200%</span> of your Thorns damage per second.</span>"},{"name":"Toxic Alchemist's Aspect","class":"<span class=\"multiVal\">Rogue</span>","category":"Offensive","effect":"<span class=\"mod\"><span class=\"secondary\">Lucky Hit:</span> Shadow damage has up to a <span class=\"val\">75%</span> chance to create a toxic explosion that applies <span class=\"val\">2,304</span> Poisoning damage over <span class=\"val\">5</span> seconds to the target and surrounding enemies. You deal <span class=\"val\">60%[x]</span> increased Non-Physical damage to enemies affected by this Poison.</span>"},{"name":"Trapper's Aspect","class":"<span class=\"multiVal\">Rogue</span>","category":"Offensive","effect":"<span class=\"mod\">Trap Skills deal <span class=\"val\">60%[x]</span> increased damage to Vulnerable enemies.</span>"},{"name":"Trickster's Aspect","class":"<span class=\"multiVal\">Rogue</span>","category":"Offensive","effect":"<span class=\"mod\">Trap and Grenade Skills deal <span class=\"val\">60%[x]</span> increased damage.</span>"},{"name":"Unrelenting Aspect","class":"<span class=\"multiVal\">Barbarian</span><span class=\"multiVal\">Druid</span><span class=\"multiVal\">Paladin</span><span class=\"multiVal\">Rogue</span><span class=\"multiVal\">Spiritborn</span><span class=\"multiVal\">Warlock</span>","category":"Offensive","effect":"<span class=\"mod\">Your Knock Downs cause enemies to take <span class=\"val\">60%[x]</span> damage from you for <span class=\"val\">6</span> seconds.</span>"},{"name":"Vanguard's Aspect","class":"<span class=\"multiVal\">Paladin</span>","category":"Offensive","effect":"<span class=\"mod\">Juggernaut Skills deal <span class=\"val\">140%[x]</span> increased damage to the first <span class=\"val\">3</span> enemies hit.</span>"},{"name":"Vanquishing Aspect","class":"<span class=\"multiVal\">Sorcerer</span>","category":"Offensive","effect":"<span class=\"mod\">You deal <span class=\"val\">90%[x]</span> more damage to Incapacitated enemies.</span>"},{"name":"Vehement Brawler's Aspect","class":"<span class=\"multiVal\">Any Class</span>","category":"Offensive","effect":"<span class=\"mod\">Casting an Ultimate Skill increases your damage by <span class=\"val\">55%[x]</span> for <span class=\"val\">8</span> seconds. Gain <span class=\"val\">2</span> additional Ultimate Skill Ranks.</span>"},{"name":"Vengeful Aspect","class":"<span class=\"multiVal\">Rogue</span>","category":"Offensive","effect":"<span class=\"mod\">Your Arrow Storms deal <span class=\"val\">120%[x]</span> increased damage and gain <span class=\"val\">50%[+]</span> increased Size.</span>"},{"name":"Virtuous Aspect","class":"<span class=\"multiVal\">Paladin</span>","category":"Offensive","effect":"<span class=\"mod\">Using a Valor skill increases your damage by <span class=\"val\">60.0%[x]</span> for <span class=\"val\">7</span> seconds.</span>"},{"name":"Wanton Rupture Aspect","class":"<span class=\"multiVal\">Barbarian</span>","category":"Offensive","effect":"<span class=\"mod\">All Damage Over Time durations and damage is increased by <span class=\"val\">30%[x]</span>.</span>"},{"name":"Writhing Aspect","class":"<span class=\"multiVal\">Barbarian</span><span class=\"multiVal\">Druid</span><span class=\"multiVal\">Necromancer</span><span class=\"multiVal\">Rogue</span><span class=\"multiVal\">Sorcerer</span><span class=\"multiVal\">Spiritborn</span><span class=\"multiVal\">Warlock</span>","category":"Offensive","effect":"<span class=\"mod\">Enemies take <span class=\"val\">12.5%</span> increased Damage Over Time for every second they've been affected by a Damage Over Time, up to <span class=\"val\">10</span> seconds.</span>"},{"name":"Aspect of Adaptability","class":"<span class=\"multiVal\">Any Class</span>","category":"Resource","effect":"<span class=\"mod\">Basic Skills generate <span class=\"val\">25</span> additional Primary Resource, once per Skill.</span>"},{"name":"Aspect of Aftermath","class":"<span class=\"multiVal\">Rogue</span>","category":"Resource","effect":"<span class=\"mod\">Casting an Ultimate Skill generates <span class=\"val\">8.0</span> Energy per Skill Rank it has.</span>"},{"name":"Aspect of Akarat's Blessing","class":"<span class=\"multiVal\">Necromancer</span><span class=\"multiVal\">Paladin</span><span class=\"multiVal\">Spiritborn</span>","category":"Resource","effect":"<span class=\"mod\">Blocks have a <span class=\"val\">15%</span> chance to reduce all Cooldowns by <span class=\"val\">1</span> second.</span>"},{"name":"Aspect of Alacrity","class":"<span class=\"multiVal\">Spiritborn</span>","category":"Resource","effect":"<span class=\"mod\">Your Defensive and Mobility Skills gain <span class=\"val\">75%</span> Cooldown Rate while moving.</span>"},{"name":"Aspect of Apogeic Furor","class":"<span class=\"multiVal\">Any Class</span>","category":"Resource","effect":"<span class=\"mod\">Casting an Ultimate Skill reduces the Cooldowns of your other Skills by <span class=\"val\">10.0</span> seconds.</span>"},{"name":"Aspect of Authority","class":"<span class=\"multiVal\">Warlock</span>","category":"Resource","effect":"<span class=\"mod\">Gain <span class=\"val\">15[+]</span> Maximum Dominance.</span>"},{"name":"Aspect of Berserk Fury","class":"<span class=\"multiVal\">Barbarian</span>","category":"Resource","effect":"<span class=\"mod\">You gain <span class=\"val\">11.0</span> Fury per second while Berserking.</span>"},{"name":"Aspect of Contemplation","class":"<span class=\"multiVal\">Paladin</span>","category":"Resource","effect":"<span class=\"mod\">Every time you consume Judgement, reduce one of your active Cooldowns by <span class=\"val\">0.20</span> seconds.</span>"},{"name":"Aspect of Dedication","class":"<span class=\"multiVal\">Paladin</span>","category":"Resource","effect":"<span class=\"mod\">Gain <span class=\"val\">25</span> Faith every <span class=\"val\">10</span> times you consume Judgement.</span>"},{"name":"Aspect of Deluge","class":"<span class=\"multiVal\">Any Class</span>","category":"Resource","effect":"<span class=\"mod\">Overpower stacks increase your Primary Maximum Resource by <span class=\"val\">8</span> and regeneration by <span class=\"val\">2</span>.</span>"},{"name":"Aspect of Efficiency","class":"<span class=\"multiVal\">Sorcerer</span>","category":"Resource","effect":"<span class=\"mod\"><span class=\"secondary\">Lucky Hit:</span> Cast Basic Skills have up to a <span class=\"val\">50.0%</span> chance to make your next Core Skill cost no Primary Resource, stacks up to <span class=\"val\">3</span> times.</span>"},{"name":"Aspect of Elemental Acuity","class":"<span class=\"multiVal\">Sorcerer</span>","category":"Resource","effect":"<span class=\"mod\">Casting a Pyromancy, Shock, or Frost Skill grants <span class=\"val\">9</span> Mana Regeneration for <span class=\"val\">4</span> seconds, once per Element.</span>"},{"name":"Aspect of Elemental Attunement","class":"<span class=\"multiVal\">Sorcerer</span>","category":"Resource","effect":"<span class=\"mod\"><span class=\"secondary\">Lucky Hit:</span> Up to a <span class=\"val\">20%</span> chance to reduce the Cooldown of one of your Defensive Skills by <span class=\"val\">10.0</span> seconds.</span>"},{"name":"Aspect of Empowered Feathers","class":"<span class=\"multiVal\">Spiritborn</span>","category":"Resource","effect":"<span class=\"mod\"><span class=\"secondary\">Lucky Hit:</span> Eagle Skills have up to a <span class=\"val\">32%</span> chance to spawn a Storm Feather at your target.<br>Each Storm Feather you pick up now also reduces your Mobility Skill Cooldowns by <span class=\"val\">0.5</span> seconds.</span>"},{"name":"Aspect of Exhilaration","class":"<span class=\"multiVal\">Spiritborn</span>","category":"Resource","effect":"<span class=\"mod\"><span class=\"secondary\">Lucky Hit:</span> Hitting an enemy has up to a <span class=\"val\">35%</span> chance to reduce your Evade Cooldown by <span class=\"val\">5</span> seconds. Each stack of Ferocity you have increases this chance by <span class=\"val\">5%</span>.</span>"},{"name":"Aspect of Furious Impulse","class":"<span class=\"multiVal\">Barbarian</span>","category":"Resource","effect":"<span class=\"mod\">Each time you swap weapons, gain <span class=\"val\">11</span> Fury.</span>"},{"name":"Aspect of Intricacy","class":"<span class=\"multiVal\">Spiritborn</span>","category":"Resource","effect":"<span class=\"mod\">Upon casting an Ultimate Skill, the last different Potency, Defensive, or Focus Skill you Cast prior is reset and can be Cast for free up to <span class=\"val\">5</span> times in the next <span class=\"val\">10</span> seconds.</span>"},{"name":"Aspect of Pilgrim's Progress","class":"<span class=\"multiVal\">Paladin</span>","category":"Resource","effect":"<span class=\"mod\">Your Disciple Skills with Cooldowns generate up to <span class=\"val\">60</span> Faith based on how far your travel with them.</span>"},{"name":"Aspect of Potent Blood","class":"<span class=\"multiVal\">Necromancer</span>","category":"Resource","effect":"<span class=\"mod\">Blood Orbs grant <span class=\"val\">30</span> Essence.</span>"},{"name":"Aspect of Rapid Ossification","class":"<span class=\"multiVal\">Necromancer</span>","category":"Resource","effect":"<span class=\"mod\">Every <span class=\"val\">100</span> Essence you spend reduces the cooldowns of your Bone Skills by <span class=\"val\">4</span> seconds.</span>"},{"name":"Aspect of Refutation","class":"<span class=\"multiVal\">Sorcerer</span>","category":"Resource","effect":"<span class=\"mod\">Your Defensive Skills gain additional <span class=\"val\">2</span> charges.</span>"},{"name":"Aspect of Ritual Synthesis","class":"<span class=\"multiVal\">Warlock</span>","category":"Resource","effect":"<span class=\"mod\">Casting Hellfire Skills grants Occult Skills <span class=\"val\">50%</span> Cooldown Reduction for <span class=\"val\">3</span> seconds. Casting Abyss Skills grants Occult Skills <span class=\"val\">50%</span> Resource Cost Reduction for <span class=\"val\">3</span> seconds.</span>"},{"name":"Aspect of Synergy","class":"<span class=\"multiVal\">Rogue</span>","category":"Resource","effect":"<span class=\"mod\">Using an Agility Skill reduces the Cooldown of a random Subterfuge Skill by <span class=\"val\">7.5</span> seconds, and vice versa.</span>"},{"name":"Aspect of the Long Shadow","class":"<span class=\"multiVal\">Necromancer</span>","category":"Resource","effect":"<span class=\"mod\"><span class=\"secondary\">Lucky Hit:</span> Your Corrupting effects have a <span class=\"val\">80.0%</span> chance to generate <span class=\"val\">3</span> Essence.</span>"},{"name":"Aspect of the Orange Herald","class":"<span class=\"multiVal\">Any Class</span>","category":"Resource","effect":"<span class=\"mod\">Cast Core Skill damage reduces the Cooldown of one of your Skills by <span class=\"val\">1.0</span> second.</span>"},{"name":"Aspect of the Umbral","class":"<span class=\"multiVal\">Any Class</span>","category":"Resource","effect":"<span class=\"mod\">Incapacitating enemies generates <span class=\"val\">6.0</span> Primary Resource.</span>"},{"name":"Aspect of the Wildrage","class":"<span class=\"multiVal\">Druid</span>","category":"Resource","effect":"<span class=\"mod\">Your Companion Skill Cooldowns are reduced by <span class=\"val\">7.5</span> seconds.</span>"},{"name":"Aspect of Torment","class":"<span class=\"multiVal\">Necromancer</span>","category":"Resource","effect":"<span class=\"mod\">Critical Strikes with Bone Skills increase your Essence Regeneration by <span class=\"val\">500.0%[x]</span> for <span class=\"val\">4</span> seconds.</span>"},{"name":"Aspect of Vocalized Empowerment","class":"<span class=\"multiVal\">Barbarian</span><span class=\"multiVal\">Druid</span>","category":"Resource","effect":"<span class=\"mod\">Your Shout Skills grant you <span class=\"val\">15.0</span> Primary Resource Regeneration while active.</span>"},{"name":"Aspect of Voracious Rage","class":"<span class=\"multiVal\">Barbarian</span>","category":"Resource","effect":"<span class=\"mod\">Killing an enemy with a Core Skill refunds <span class=\"val\">30.0%</span> of its base cost. Can only happen once per Skill cast.</span>"},{"name":"Balanced Aspect","class":"<span class=\"multiVal\">Druid</span>","category":"Resource","effect":"<span class=\"mod\">Your Maximum Spirit is increased by <span class=\"val\">50</span>. Casting a Skill with a Cooldown increases Spirit Generation by <span class=\"val\">35</span> for <span class=\"val\">8</span> seconds.</span>"},{"name":"Bear Clan Berserker's Aspect","class":"<span class=\"multiVal\">Barbarian</span>","category":"Resource","effect":"<span class=\"mod\">Kills while Berserking increases the Cooldown Rate of your Brawling Skills by <span class=\"val\">75%</span> for <span class=\"val\">2</span> seconds.</span>"},{"name":"Bold Chieftain's Aspect","class":"<span class=\"multiVal\">Barbarian</span><span class=\"multiVal\">Druid</span>","category":"Resource","effect":"<span class=\"mod\">Your Shout Skill Cooldowns are reduced by <span class=\"val\">10.0</span> seconds.</span>"},{"name":"Fastblood Aspect","class":"<span class=\"multiVal\">Necromancer</span>","category":"Resource","effect":"<span class=\"mod\">Blood Orbs reduce your Ultimate Cooldown by <span class=\"val\">3.00</span> seconds.</span>"},{"name":"Galvanized Slasher's  Aspect","class":"<span class=\"multiVal\">Rogue</span>","category":"Resource","effect":"<span class=\"mod\"><span class=\"secondary\">Lucky Hit:</span> Damaging an enemy with a Mobility Skill has up to a <span class=\"val\">45%</span> chance to restore <span class=\"val\">50</span> Energy.<br>Your Maximum Energy is increased by <span class=\"val\">30</span>.</span>"},{"name":"Mangled Aspect","class":"<span class=\"multiVal\">Druid</span>","category":"Resource","effect":"<span class=\"mod\">While Shapeshifted, you gain <span class=\"val\">30%[+]</span> increased Spirit Generation.</span>"},{"name":"Prodigy's Aspect","class":"<span class=\"multiVal\">Sorcerer</span>","category":"Resource","effect":"<span class=\"mod\">Using a Cooldown grants you <span class=\"val\">72,458</span> Mana Regeneration for <span class=\"val\">4</span> seconds.</span>"},{"name":"Ravenous Aspect","class":"<span class=\"multiVal\">Rogue</span>","category":"Resource","effect":"<span class=\"mod\">Killing a Vulnerable or Weakened enemy grants you <span class=\"val\">115.0%[x]</span> increased Energy Regeneration for <span class=\"val\">4</span> seconds.</span>"},{"name":"Recharging Aspect","class":"<span class=\"multiVal\">Sorcerer</span>","category":"Resource","effect":"<span class=\"mod\">Absorbing Crackling Energy grants you <span class=\"val\">6.0</span> Mana Regeneration for <span class=\"val\">2</span> seconds, stacking up to <span class=\"val\">5</span> times.</span>"},{"name":"Requiem Aspect","class":"<span class=\"multiVal\">Necromancer</span>","category":"Resource","effect":"<span class=\"mod\">You gain <span class=\"val\">10.0</span> Maximum Essence per active Minion.</span>"},{"name":"Sapping Aspect","class":"<span class=\"multiVal\">Barbarian</span><span class=\"multiVal\">Druid</span><span class=\"multiVal\">Necromancer</span><span class=\"multiVal\">Rogue</span><span class=\"multiVal\">Sorcerer</span><span class=\"multiVal\">Spiritborn</span><span class=\"multiVal\">Warlock</span>","category":"Resource","effect":"<span class=\"mod\">Gain <span class=\"val\">1.5</span> Primary Resource per second for each Nearby enemy affected by your Damage Over Time effects.</span>"},{"name":"Starlight Aspect","class":"<span class=\"multiVal\">Any Class</span>","category":"Resource","effect":"<span class=\"mod\">Every <span class=\"val\">10%</span> of your Life that you Heal grants you <span class=\"val\">30%</span> Primary Resource Cost Reduction for <span class=\"val\">2</span> seconds, up to <span class=\"val\">6</span> seconds.</span>"},{"name":"Vulpine's Aspect","class":"<span class=\"multiVal\">Any Class</span>","category":"Resource","effect":"<span class=\"mod\">Gain <span class=\"val\">25</span> Primary Resource per second while you have a Barrier.</span>"},{"name":"Aphotic Aspect","class":"<span class=\"multiVal\">Necromancer</span><span class=\"multiVal\">Rogue</span><span class=\"multiVal\">Warlock</span>","category":"Utility","effect":"<span class=\"mod\">Shadow damage gains <span class=\"val\">30%[x]</span> increased Lucky Hit Chance.</span>"},{"name":"Aspect of Accursed Touch","class":"<span class=\"multiVal\">Any Class</span>","category":"Utility","effect":"<span class=\"mod\"><span class=\"secondary\">Lucky Hit:</span> Up to a <span class=\"val\">40.0%</span> chance for your Skills to inflict Vampiric Curse on enemies. Enemies afflicted with Vampiric Curse are also Vulnerable.<br>Vampiric Curse's stored souls deal <span class=\"val\">60.0%</span> increased damage.</span>"},{"name":"Aspect of Anemia","class":"<span class=\"multiVal\">Barbarian</span>","category":"Utility","effect":"<span class=\"mod\"><span class=\"secondary\">Lucky Hit:</span> Damaging enemies affected by Damage over Time or Vulnerable enemies has up to a <span class=\"val\">30%</span> chance to Stun them for <span class=\"val\">2</span> seconds.</span>"},{"name":"Aspect of Apprehension","class":"<span class=\"multiVal\">Spiritborn</span>","category":"Utility","effect":"<span class=\"mod\">Once an enemy is Slowed by at least <span class=\"val\">80%</span>, they also become Feared for <span class=\"val\">3</span> seconds. You deal <span class=\"val\">40%[x]</span> increased damage to Feared enemies.</span>"},{"name":"Aspect of Audacity","class":"<span class=\"multiVal\">Any Class</span>","category":"Utility","effect":"<span class=\"mod\">When there are at least <span class=\"val\">5</span> Close enemies, Stun them for <span class=\"val\">5</span> seconds. Can only occur once every <span class=\"val\">20</span> seconds.</span>"},{"name":"Aspect of Biting Cold","class":"<span class=\"multiVal\">Necromancer</span><span class=\"multiVal\">Rogue</span><span class=\"multiVal\">Sorcerer</span>","category":"Utility","effect":"<span class=\"mod\">Cold damage is increased by <span class=\"val\">20.0%</span> and makes enemies Vulnerable for <span class=\"val\">4</span> seconds.</span>"},{"name":"Aspect of Booming Voice","class":"<span class=\"multiVal\">Barbarian</span>","category":"Utility","effect":"<span class=\"mod\">Your Shout Skill effect durations are increased by <span class=\"val\">30%[+]</span> and Weaken enemies for <span class=\"val\">5</span> seconds.</span>"},{"name":"Aspect of Cauterization","class":"<span class=\"multiVal\">Warlock</span>","category":"Utility","effect":"<span class=\"mod\">Taking Direct Damage while you have Volatility has a <span class=\"val\">75%</span> chance to either strike you for an additional <span class=\"val\">3%</span> of your Maximum Life as Fire damage or Fortify you for <span class=\"val\">6.00%</span> of your Maximum Life.</span>"},{"name":"Aspect of Concussive Blend","class":"<span class=\"multiVal\">Rogue</span>","category":"Utility","effect":"<span class=\"mod\">Stun Grenades gain <span class=\"val\">45%[+]</span> increased Size and <span class=\"val\">90%[+]</span> increased Crowd Control Duration.</span>"},{"name":"Aspect of Crippling Darkness","class":"<span class=\"multiVal\">Necromancer</span><span class=\"multiVal\">Rogue</span><span class=\"multiVal\">Warlock</span>","category":"Utility","effect":"<span class=\"mod\"><span class=\"secondary\">Lucky Hit:</span> Shadow damage has up to a <span class=\"val\">15%</span> chance to deal <span class=\"val\">30%[x]</span> increased damage, Fear and Immobilize for <span class=\"val\">1</span> second.</span>"},{"name":"Aspect of Dazzling Light","class":"<span class=\"multiVal\">Paladin</span>","category":"Utility","effect":"<span class=\"mod\">The first time you apply Judgement to an enemy, you Daze them for <span class=\"val\">3.0</span> seconds.</span>"},{"name":"Aspect of Debilitating Darkness","class":"<span class=\"multiVal\">Necromancer</span>","category":"Utility","effect":"<span class=\"mod\">Your Desecrated Ground deals <span class=\"val\">25%[x]</span> increased damage and makes enemies Vulnerable.</span>"},{"name":"Aspect of Deeper Shadows","class":"<span class=\"multiVal\">Warlock</span>","category":"Utility","effect":"<span class=\"mod\">Maximum Shadowform stacks increased by <span class=\"val\">6</span>.</span>"},{"name":"Aspect of Dominance","class":"<span class=\"multiVal\">Paladin</span>","category":"Utility","effect":"<span class=\"mod\">Crowd Controlling an enemy grants <span class=\"val\">2</span> Resolve.</span>"},{"name":"Aspect of Elusive Menace","class":"<span class=\"multiVal\">Rogue</span>","category":"Utility","effect":"<span class=\"mod\">Your Dodge Chance increases by <span class=\"val\">30%[+]</span> whenever you take damage. Successfully Dodging resets this bonus.</span>"},{"name":"Aspect of Excellence","class":"<span class=\"multiVal\">Paladin</span>","category":"Utility","effect":"<span class=\"mod\">Losing <span class=\"val\">8</span> Resolve grants <span class=\"val\">50%</span> increased Retribution chance for <span class=\"val\">10</span> seconds.<br>Retribution gains <span class=\"val\">50%[+]</span> increased Size.</span>"},{"name":"Aspect of Falling Feathers","class":"<span class=\"multiVal\">Spiritborn</span>","category":"Utility","effect":"<span class=\"mod\">Moving with a Mobility Skill or Evade spawns Storm Feathers behind you.<br>Storm Feathers now drop from the sky as they are spawned, each dealing <span class=\"val\">16,125</span> Lightning damage on impact.</span>"},{"name":"Aspect of Fiendish Oppression","class":"<span class=\"multiVal\">Warlock</span>","category":"Utility","effect":"<span class=\"mod\">Summoning a Greater Demon Knocks Down enemies around it for <span class=\"val\">5</span> seconds. Your Lesser Demon Skills deal <span class=\"val\">20%[x]</span> increased damage to Crowd Controlled enemies.</span>"},{"name":"Aspect of Fortune","class":"<span class=\"multiVal\">Sorcerer</span>","category":"Utility","effect":"<span class=\"mod\">You gain <span class=\"val\">20.0%[x]</span> Lucky Hit Chance against Elite enemies.</span>"},{"name":"Aspect of Hewed Flesh","class":"<span class=\"multiVal\">Necromancer</span>","category":"Utility","effect":"<span class=\"mod\"><span class=\"secondary\">Lucky Hit:</span> Up to a <span class=\"val\">25%</span> chance to form a Corpse at the target's location. Your Corpse Skills deal <span class=\"val\">20.0%[x]</span> increased damage.</span>"},{"name":"Aspect of Immolation","class":"<span class=\"multiVal\">Warlock</span>","category":"Utility","effect":"<span class=\"mod\">The duration of any Volatility or Demonform you gain is increased by <span class=\"val\">200%[+]</span> if you have the other.</span>"},{"name":"Aspect of Interdiction","class":"<span class=\"multiVal\">Necromancer</span><span class=\"multiVal\">Paladin</span><span class=\"multiVal\">Spiritborn</span>","category":"Utility","effect":"<span class=\"mod\">Gain <span class=\"val\">3.0%[+]</span> Block Chance per Resolve stack.</span>"},{"name":"Aspect of Iron Rain","class":"<span class=\"multiVal\">Rogue</span>","category":"Utility","effect":"<span class=\"mod\">Your Arrow Storms deal <span class=\"val\">25.0%[x]</span> increased damage and continuously apply Vulnerable.</span>"},{"name":"Aspect of Kinetic Suppression","class":"<span class=\"multiVal\">Spiritborn</span>","category":"Utility","effect":"<span class=\"mod\">Casting a Non-Basic Mobility Skill grants <span class=\"val\">3</span> Resolve.<br>Casting a Defensive Skill with <span class=\"val\">8</span> stacks of Resolve increases its damage by <span class=\"val\">150%[x]</span>.</span>"},{"name":"Aspect of Malevolence","class":"<span class=\"multiVal\">Warlock</span>","category":"Utility","effect":"<span class=\"mod\">You gain Overpower for each <span class=\"val\">10</span> Wrath you gain while at Maximum Wrath.</span>"},{"name":"Aspect of Mending Obscurity","class":"<span class=\"multiVal\">Rogue</span>","category":"Utility","effect":"<span class=\"mod\">When entering Stealth and every second while Stealthed, you Heal for <span class=\"val\">15.0%</span> of your Maximum Life. Breaking Stealth Fortifies you for <span class=\"val\">10.0%</span> of your Maximum Life.</span>"},{"name":"Aspect of Mending Stone","class":"<span class=\"multiVal\">Druid</span>","category":"Utility","effect":"<span class=\"mod\">Earth Skills Fortify you for <span class=\"val\">6.00%</span> of your Maximum Life when first dealing damage.</span>"},{"name":"Aspect of Mind's Awakening","class":"<span class=\"multiVal\">Sorcerer</span>","category":"Utility","effect":"<span class=\"mod\">Cast Skills grant a bonus based on their element:<br>• Pyromancy Immobilizes enemies for <span class=\"val\">2.0</span> second<br>• Shock grants <span class=\"val\">20%</span> bonus Movement Speed for <span class=\"val\">4</span> seconds<br>• Frost grants a Barrier for <span class=\"val\">2.0%</span> of your Maximum Life for <span class=\"val\">4</span> seconds<br>If you've dealt damage with each element in the last <span class=\"val\">4</span> seconds, Skills grant all bonuses regardless of their element.</span>"},{"name":"Aspect of Misfortune","class":"<span class=\"multiVal\">Warlock</span>","category":"Utility","effect":"<span class=\"mod\">Hexed enemies that try to attack you have a <span class=\"val\">30.0%</span> chance to instead be Knocked Down for <span class=\"val\">3</span> seconds.</span>"},{"name":"Aspect of Natural Instincts","class":"<span class=\"multiVal\">Druid</span>","category":"Utility","effect":"<span class=\"mod\">Each Druid form gains a bonus every <span class=\"val\">5.0</span> seconds:<br>• <span class=\"secondary\">Wolf</span> <span class=\"val\">1</span> stack of Ferocity.<br>• <span class=\"secondary\">Bear</span> <span class=\"val\">1</span> stack of Overpower.<br>• <span class=\"secondary\">Human</span> <span class=\"val\">1</span> stack of Resolve.</span>"},{"name":"Aspect of Piercing Cold","class":"<span class=\"multiVal\">Necromancer</span><span class=\"multiVal\">Rogue</span><span class=\"multiVal\">Sorcerer</span>","category":"Utility","effect":"<span class=\"mod\">You apply <span class=\"val\">50.0%[x]</span> more Chill and deal <span class=\"val\">20%[x]</span> increased damage to Chilled enemies.</span>"},{"name":"Aspect of Poisonous Clouds","class":"<span class=\"multiVal\">Rogue</span>","category":"Utility","effect":"<span class=\"mod\">When entering Stealth, create a cloud that deals <span class=\"val\">35,935</span> Poison damage and Immobilizes enemies over <span class=\"val\">6</span> seconds.</span>"},{"name":"Aspect of Potent Exchange","class":"<span class=\"multiVal\">Spiritborn</span>","category":"Utility","effect":"<span class=\"mod\">Gain <span class=\"val\">1</span> Resolve when you Dodge an attack. Your Potency Skills consume <span class=\"val\">2</span> Resolve to deal <span class=\"val\">30%[x]</span> increased damage.</span>"},{"name":"Aspect of Rallying Reversal","class":"<span class=\"multiVal\">Spiritborn</span>","category":"Utility","effect":"<span class=\"mod\">You have a <span class=\"val\">80%</span> chance to gain <span class=\"val\">1</span> Ferocity when you Crowd Control an enemy or apply any Stagger to a Boss.</span>"},{"name":"Aspect of Recalling Feathers","class":"<span class=\"multiVal\">Spiritborn</span>","category":"Utility","effect":"<span class=\"mod\">Casting a Focus Skill recalls all Nearby Storm Feathers, dealing <span class=\"val\">13,821</span> Lightning damage and makes enemies Vulnerable for <span class=\"val\">4</span> seconds.<br>If you recall no Storm Feathers, spawn <span class=\"val\">10</span> around you.</span>"},{"name":"Aspect of Retribution","class":"<span class=\"multiVal\">Any Class</span>","category":"Utility","effect":"<span class=\"mod\">Distant enemies have a <span class=\"val\">20%</span> chance to be Stunned for <span class=\"val\">2</span> seconds when they hit you. You deal <span class=\"val\">25%[x]</span> increased damage to Distant enemies.</span>"},{"name":"Aspect of Shielding Bones","class":"<span class=\"multiVal\">Necromancer</span>","category":"Utility","effect":"<span class=\"mod\">Casting a Bone Skill grants <span class=\"val\">2</span> stacks of Resolve. Gain <span class=\"val\">30%[+]</span> increased All Resistances while you have Resolve.</span>"},{"name":"Aspect of Shredding Blades","class":"<span class=\"multiVal\">Sorcerer</span>","category":"Utility","effect":"<span class=\"mod\">Conjuration damage makes enemies Vulnerable for <span class=\"val\">4</span> seconds. You deal <span class=\"val\">20.0%[x]</span> increased damage to Vulnerable enemies.</span>"},{"name":"Aspect of Soil Power","class":"<span class=\"multiVal\">Spiritborn</span>","category":"Utility","effect":"<span class=\"mod\"><span class=\"secondary\">Lucky Hit:</span> Up to a <span class=\"val\">25%[+]</span> chance to create a Mystic Circle for <span class=\"val\">10</span> seconds.<br>Casting a Centipede Skill in Mystic Circles empowers them to periodically apply <span class=\"val\">13,821</span> Poisoning damage over <span class=\"val\">6</span> seconds to enemies within while extending any Crowd Controls affecting them.</span>"},{"name":"Aspect of Tenacity","class":"<span class=\"multiVal\">Spiritborn</span>","category":"Utility","effect":"<span class=\"mod\">You gain Resolve for each <span class=\"val\">15</span> Vigor you gain while at Maximum Vigor. This can overfill your Resolve by <span class=\"val\">5</span> stacks.</span>"},{"name":"Aspect of the Disciple","class":"<span class=\"multiVal\">Paladin</span>","category":"Utility","effect":"<span class=\"mod\">Your Disciple skills now Weaken enemies for <span class=\"val\">8</span> seconds. You take <span class=\"val\">15%</span> reduced damage from Weakened enemies.</span>"},{"name":"Aspect of the Embalmer","class":"<span class=\"multiVal\">Necromancer</span>","category":"Utility","effect":"<span class=\"mod\">Consuming a Corpse has a <span class=\"val\">25%</span> chance to spawn a Blood Orb. Blood Orb Healing is increased by <span class=\"val\">45%</span>.</span>"},{"name":"Aspect of the Enchanter","class":"<span class=\"multiVal\">Sorcerer</span>","category":"Utility","effect":"<span class=\"mod\">You gain <span class=\"val\">20.0%</span> Enchantment Potency.</span>"},{"name":"Aspect of the Light's Mending","class":"<span class=\"multiVal\">Paladin</span>","category":"Utility","effect":"<span class=\"mod\">Consuming Judgement Heals <span class=\"val\">3.5%</span> of your Maximum Life to you and Nearby Allies.</span>"},{"name":"Aspect of the Northern Guard","class":"<span class=\"multiVal\">Necromancer</span><span class=\"multiVal\">Paladin</span><span class=\"multiVal\">Spiritborn</span>","category":"Utility","effect":"<span class=\"mod\">Blocks have a <span class=\"val\">45%</span> chance to Freeze the attacker for <span class=\"val\">3</span> seconds.</span>"},{"name":"Aspect of the Shapeshifter","class":"<span class=\"multiVal\">Druid</span>","category":"Utility","effect":"<span class=\"mod\">Your form bonuses are maintained and you deal <span class=\"val\">18.0%</span> increased damage for <span class=\"val\">4</span> seconds when shapeshifting into a different form.</span>"},{"name":"Aspect of the Ursine Horror","class":"<span class=\"multiVal\">Druid</span>","category":"Utility","effect":"<span class=\"mod\">While in Werebear form, you receive <span class=\"val\">15%</span> additional Healing from all sources. In addition, every <span class=\"val\">4,830.5</span> seconds, gain <span class=\"val\">1</span> stack of Overpower.</span>"},{"name":"Aspect of the Void","class":"<span class=\"multiVal\">Necromancer</span>","category":"Utility","effect":"<span class=\"mod\">Darkness Skills Weaken enemies for <span class=\"val\">4</span> seconds. Darkness Skills deal <span class=\"val\">15%[x]</span> increased damage to Weakened enemies.</span>"},{"name":"Aspect of Transfusion","class":"<span class=\"multiVal\">Necromancer</span>","category":"Utility","effect":"<span class=\"mod\"><span class=\"secondary\">Lucky Hit:</span> Blood Skills have up to a <span class=\"val\">50%</span> chance to create a Blood Orb at the target's location.</span>"},{"name":"Aspect of Valiance","class":"<span class=\"multiVal\">Paladin</span>","category":"Utility","effect":"<span class=\"mod\">Valor Skills generate <span class=\"val\">6</span> Resolve when cast.</span>"},{"name":"Aspect of Warmth","class":"<span class=\"multiVal\">Barbarian</span><span class=\"multiVal\">Sorcerer</span>","category":"Utility","effect":"<span class=\"mod\">Each Nearby Burning enemy Heals you for <span class=\"val\">3.0%</span> of your Maximum Life every second.</span>"},{"name":"Bane-Link Aspect","class":"<span class=\"multiVal\">Warlock</span>","category":"Utility","effect":"<span class=\"mod\">Hexed enemies are Slowed by <span class=\"val\">70%</span> for <span class=\"val\">3</span> seconds when you make them Vulnerable or become Vulnerable for <span class=\"val\">3</span> seconds when you Slow them.</span>"},{"name":"Battle Fervor's Aspect","class":"<span class=\"multiVal\">Barbarian</span>","category":"Utility","effect":"<span class=\"mod\">Brawling Skills grant Berserking for <span class=\"val\">5</span> seconds on their first hit. Gain <span class=\"val\">15.0%</span> Damage Reduction while Berserking.</span>"},{"name":"Battle-Mad Aspect","class":"<span class=\"multiVal\">Barbarian</span>","category":"Utility","effect":"<span class=\"mod\">After swapping weapons <span class=\"val\">5</span> times gain Berserking for <span class=\"val\">4</span> seconds. Additionally, you deal <span class=\"val\">20.0%[x]</span> increased damage while Berserking.</span>"},{"name":"Blast-Trapper's Aspect","class":"<span class=\"multiVal\">Rogue</span>","category":"Utility","effect":"<span class=\"mod\"><span class=\"secondary\">Lucky Hit:</span> Dealing damage to enemies affected by your Trap Skills has a <span class=\"val\">35%</span> chance to cause an explosion that deals <span class=\"val\">3,225</span> Shadow damage and applies Vulnerable for <span class=\"val\">4</span> seconds.</span>"},{"name":"Blood Boiling Aspect","class":"<span class=\"multiVal\">Any Class</span>","category":"Utility","effect":"<span class=\"mod\">Every <span class=\"val\">6</span> seconds, gain <span class=\"val\">1</span> stack of Overpower. Gaining Overpower spawns <span class=\"val\">1</span> Volatile Blood Drop, and collecting it causes it to explode, dealing <span class=\"val\">72,270,697</span> Physical damage around you.</span>"},{"name":"Earthstriker's Aspect","class":"<span class=\"multiVal\">Barbarian</span><span class=\"multiVal\">Rogue</span>","category":"Utility","effect":"<span class=\"mod\">Gain <span class=\"val\">1</span> Overpower stack each time you swap weapons. You deal <span class=\"val\">20.5%[x]</span> increased damage while you have Overpower.</span>"},{"name":"Eluding Aspect","class":"<span class=\"multiVal\">Any Class</span>","category":"Utility","effect":"<span class=\"mod\">Becoming Crowd Controlled while Injured grants you Unstoppable for <span class=\"val\">4</span> seconds. This effect has a <span class=\"val\">4</span> second Cooldown.</span>"},{"name":"Embattled Aspect","class":"<span class=\"multiVal\">Barbarian</span><span class=\"multiVal\">Druid</span><span class=\"multiVal\">Necromancer</span><span class=\"multiVal\">Paladin</span><span class=\"multiVal\">Rogue</span><span class=\"multiVal\">Warlock</span>","category":"Utility","effect":"<span class=\"mod\">Fortify's Drain Rate is increased by <span class=\"val\">150%[+]</span>.</span>"},{"name":"Enfeebling Aspect","class":"<span class=\"multiVal\">Warlock</span>","category":"Utility","effect":"<span class=\"mod\">Making an enemy Vulnerable has a <span class=\"val\">40%</span> chance to also Weaken them for <span class=\"val\">3</span> seconds.</span>"},{"name":"Exploiter's Aspect","class":"<span class=\"multiVal\">Any Class</span>","category":"Utility","effect":"<span class=\"mod\">You have <span class=\"val\">50%[+]</span> increased Crowd Control Duration. While enemies are Unstoppable, you deal <span class=\"val\">50%[x]</span> increased damage to them.</span>"},{"name":"Fell Soothsayer's Aspect","class":"<span class=\"multiVal\">Spiritborn</span>","category":"Utility","effect":"<span class=\"mod\">When you cast an Incarnate Skill enemies around you become Vulnerable for <span class=\"val\">5</span> seconds. Killing a Vulnerable enemy echoes <span class=\"val\">100%</span> of the killing blow's damage to another Nearby enemy.</span>"},{"name":"Gorefeast Aspect","class":"<span class=\"multiVal\">Warlock</span>","category":"Utility","effect":"<span class=\"mod\">If you have Eviscerated an enemy in the last <span class=\"val\">10</span> seconds, you gain <span class=\"val\">50%[+]</span> increased Fortify and it refills your Life <span class=\"val\">200%[+]</span> faster.</span>"},{"name":"Great Storm Aspect","class":"<span class=\"multiVal\">Druid</span><span class=\"multiVal\">Sorcerer</span><span class=\"multiVal\">Spiritborn</span>","category":"Utility","effect":"<span class=\"mod\"><span class=\"secondary\">Lucky Hit:</span> Lightning damage has up to a <span class=\"val\">15%</span> chance to grant a stack of Ferocity.<br>You gain <span class=\"val\">15.0%</span> Damage Reduction while you have Ferocity.</span>"},{"name":"Icy Alchemist's Aspect","class":"<span class=\"multiVal\">Rogue</span>","category":"Utility","effect":"<span class=\"mod\"><span class=\"secondary\">Lucky Hit:</span> Shadow damage has up to a <span class=\"val\">75%</span> chance to release an explosion that deals <span class=\"val\">4,607</span> Cold damage to the target and surrounding enemies, Chilling for <span class=\"val\">25%</span> and Weakening them for <span class=\"val\">14,491.6</span> seconds.</span>"},{"name":"Impairing Aspect","class":"<span class=\"multiVal\">Rogue</span>","category":"Utility","effect":"<span class=\"mod\"><span class=\"secondary\">Lucky Hit:</span> Marksman Skills have up to a <span class=\"val\">40%</span> chance to deal <span class=\"val\">30%[x]</span> increased damage and Immobilize an enemy for <span class=\"val\">2</span> seconds.</span>"},{"name":"Lord of Blood's Aspect","class":"<span class=\"multiVal\">Paladin</span>","category":"Utility","effect":"<span class=\"mod\"><span class=\"secondary\">Lucky Hit:</span> Zealot Skills have up to a <span class=\"val\">20%</span> chance to heal you for <span class=\"val\">6.0%</span> of your missing Life.</span>"},{"name":"Necrotic Carapace Aspect","class":"<span class=\"multiVal\">Necromancer</span>","category":"Utility","effect":"<span class=\"mod\">When a Corpse is formed from your Skills or your Minions, Fortify for <span class=\"val\">7%</span> of your Maximum Life.</span>"},{"name":"Nefarious Aspect","class":"<span class=\"multiVal\">Warlock</span>","category":"Utility","effect":"<span class=\"mod\">Becoming Crowd Controlled while you have Shadowform will consume a stack to apply it back to the attacker and adapt Shadowform to grant immunity to that type of effect for the next <span class=\"val\">8.0</span> seconds.</span>"},{"name":"of Siphoning Strikes Aspect","class":"<span class=\"multiVal\">Rogue</span>","category":"Utility","effect":"<span class=\"mod\"><span class=\"secondary\">Lucky Hit:</span> Cutthroat Skills have up to a <span class=\"val\">65%</span> chance to Heal you for <span class=\"val\">3%</span> of your Maximum Life.</span>"},{"name":"Overcharged Aspect","class":"<span class=\"multiVal\">Druid</span>","category":"Utility","effect":"<span class=\"mod\">Your Storm Skill damage makes enemies Vulnerable for <span class=\"val\">4</span> seconds. You deal <span class=\"val\">20.0%[x]</span> increased damage to Vulnerable enemies.</span>"},{"name":"Overheating Aspect","class":"<span class=\"multiVal\">Barbarian</span><span class=\"multiVal\">Sorcerer</span>","category":"Utility","effect":"<span class=\"mod\">Slain Burning enemies have a <span class=\"val\">10%</span> chance to grant Overpower. Your Fire damage is increased by <span class=\"val\">20.0%[x]</span>.</span>"},{"name":"Prepared Assailant's Aspect","class":"<span class=\"multiVal\">Rogue</span>","category":"Utility","effect":"<span class=\"mod\">Breaking Stealth grants <span class=\"val\">4</span> Resolve. Gain an additional <span class=\"val\">30%[+]</span> Armor while you have Resolve.</span>"},{"name":"Pyroclastic Aspect","class":"<span class=\"multiVal\">Warlock</span>","category":"Utility","effect":"<span class=\"mod\">Brimstone explosions are <span class=\"val\">50%</span> larger and deal <span class=\"val\">15%[x]</span> increased damage. Brimstones instantly detonate when you run over them in Demonform.</span>"},{"name":"Raid Leader's Aspect","class":"<span class=\"multiVal\">Barbarian</span>","category":"Utility","effect":"<span class=\"mod\">Your Shouts also Heal allies for <span class=\"val\">6.0%[x]</span> of their Maximum Life per second.</span>"},{"name":"Raider's Aspect","class":"<span class=\"multiVal\">Spiritborn</span>","category":"Utility","effect":"<span class=\"mod\">Heal for <span class=\"val\">15%</span> Maximum Life when you Poison a Healthy enemy.</span>"},{"name":"Raw Might Aspect","class":"<span class=\"multiVal\">Druid</span>","category":"Utility","effect":"<span class=\"mod\">Your Werebear Skill damage Stuns enemies for <span class=\"val\">3.0</span> seconds. Enemies can be Stunned this way every <span class=\"val\">5</span> seconds.</span>"},{"name":"Sadistic Aspect","class":"<span class=\"multiVal\">Warlock</span>","category":"Utility","effect":"<span class=\"mod\">When killing your Demons, you have a <span class=\"val\">50%</span> chance for each to count as two kills.</span>"},{"name":"Shifter's Aspect","class":"<span class=\"multiVal\">Druid</span>","category":"Utility","effect":"<span class=\"mod\">Your form bonuses are increased by <span class=\"val\">80%[x]</span>.</span>"},{"name":"Steadfast Berserker's Aspect","class":"<span class=\"multiVal\">Barbarian</span><span class=\"multiVal\">Druid</span>","category":"Utility","effect":"<span class=\"mod\">Gain <span class=\"val\">6.0%</span> of your Maximum Life as Fortify whenever you deal direct damage while Berserking.</span>"},{"name":"Undying Aspect","class":"<span class=\"multiVal\">Any Class</span>","category":"Utility","effect":"<span class=\"mod\">Casting a Skill Heals you for <span class=\"val\">3.0%</span> of your Maximum Life. Double this bonus while Injured.</span>"},{"name":"Weapon Master's Aspect","class":"<span class=\"multiVal\">Barbarian</span>","category":"Utility","effect":"<span class=\"mod\">Weapon Mastery Skills Stun enemies for <span class=\"val\">1.5</span> seconds. Enemies can be Stunned this way once every <span class=\"val\">5</span> seconds. Your Weapon Mastery Skills have an additional Charge and deal <span class=\"val\">15%[x]</span> increased damage.</span>"},{"name":"Wyward's Aspect","class":"<span class=\"multiVal\">Druid</span><span class=\"multiVal\">Sorcerer</span><span class=\"multiVal\">Spiritborn</span>","category":"Utility","effect":"<span class=\"mod\"><span class=\"secondary\">Lucky Hit:</span> Lightning Damage has up to a <span class=\"val\">35%</span> chance to Stun enemies for <span class=\"val\">1.5</span> seconds.</span>"}]